SteamVR
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Dota 2 - Radiant Day
   
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Type: Background
Theme: Game
文件大小
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8.817 MB
2016 年 4 月 21 日 上午 6:28
2016 年 4 月 21 日 上午 6:58
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Dota 2 - Radiant Day

描述
It's as if you were Radiant's Tier 3 middle tower...

Please note this is a 2D image, not 3D scenery, so there will be no perspective.

This background was made using Source Filmmaker in the Dota 2 Workshop Tools. The scene re-uses a couple of custom assets drawn by Michael Shilliday for my winning TI5 short film entry, which you can see here: https://www.youtube.com/watch?v=FofvdCGH94g

Regular desktop wallpaper versions:

1080p: http://img.maxofs2d.net/source/SteamVR_Dota_Radiant_1080.png
1440p: http://img.maxofs2d.net/source/SteamVR_Dota_Radiant_1440.png
Surface Pro 4: http://img.maxofs2d.net/source/SteamVR_Dota_Radiant_SP4.png
14 条留言
Chunky Moe 2018 年 6 月 26 日 上午 10:50 
Why?
MaxL  [作者] 2016 年 5 月 28 日 下午 2:51 
There's no scale as it's a 2D image.
loop 2016 年 5 月 28 日 下午 2:40 
Pretty, but the scale is completely wrong.
Ookamisei 2016 年 5 月 21 日 上午 2:54 
Beautiful! I'd really like to see Moba games from this point of view!
MaxL  [作者] 2016 年 5 月 18 日 上午 5:36 
@walker: that'd be pretty hard unfortunately, and even if I had a way to get it working, it would most likely have a HUGE file size.
Walker 2016 年 5 月 18 日 上午 3:05 
Are you going to make a Room Scale version of this?
Acy 2016 年 5 月 12 日 上午 2:47 
The most beautiful one I've seen yet. Thank you, this makes just starting up SteamVR an experience.
STUART 2016 年 4 月 29 日 上午 9:54 
How did you produce this? I'm trying to build panos from Source engine content by going into SFM and rendering posters for 6 cubemap faces, then stitching them together with the nona tool from Hugin - I'd love to know if there's a better way.
ScruffyG 2016 年 4 月 27 日 下午 9:42 
Love it, And now I wish I could watch games from this perspective, Would be Amazing
★dvp★ 2016 年 4 月 27 日 上午 11:19 
прикольно))
:steamhappy::csgoanarchist: