武装突袭3

武装突袭3

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Nuke Script DEMO
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Stratis
文件大小
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更新日期
2.104 MB
2016 年 4 月 21 日 上午 4:40
2018 年 8 月 26 日 下午 3:23
5 项改动说明 ( 查看 )

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Nuke Script DEMO

在 ALIAScartoons 的 1 个合集中
ARMA 3 SCRIPTS AND DEMO MISSIONS
52 件物品
描述
Nuke showcase on Stratis, creates a nuke effect.
Un-pbo the mission and read the comments or watch the video tutorial for more information.
You can use, adapt and/or modify the script as you see fit.
If you find nice ways to modify the script for better effects let me know.
Thank you!

If you like my work and you want to support me, you can do so using one of ways listed below.
:) THANK YOU !



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

Tutorial
https://www.youtube.com/watch?v=brQa42CRcWE

Direct Download Link
https://aliascartoons.com/

Other Scripts
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=660222301

DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!
热门讨论 查看全部(1)
1
2020 年 6 月 12 日 上午 3:59
Featured Missions
RueLight
191 条留言
evanikkio 8 月 29 日 上午 7:42 
just incorporated this script thanks
ALIAScartoons  [作者] 2024 年 3 月 19 日 上午 9:04 
@Ganvai
It can be done but with the cost of performance. There are ways to optimize the script and find the sweet spot between visuals and performance. Anyways, is not something easy to tweak, there are edits to be made in several files far as i remember.
Ganvai 2024 年 3 月 18 日 上午 8:10 
Hey man, thanks for all the great works you have done so far.

I got a question that maybe is a weird one, but: How could I extend the duration of the Mushroom cloud. I want it to linger a bit longer on the Horizon.
ALIAScartoons  [作者] 2023 年 1 月 3 日 上午 10:24 
@Bingo
Make use of variables, either public, mission, object etc. plus a trigger, or you can schedule execution.
As example check out my rock slide demo mission to see how i use a public variable to trigger the script execution.
The error you got might be related to the premature execution of the script, but i could be wrong cuz i don't remember the script.
You have the same issue with the demo mission?
Bingo 2022 年 12 月 30 日 下午 7:37 
I'm having issues with the Ignite_nuke_alt.sqf file. The nuke is being ignited before I wish it to do so and I'm getting the error: Undefined variable in expression: _li2
ALIAScartoons  [作者] 2022 年 12 月 23 日 上午 1:04 
@Ronald Reagan
You need to restart the mission after editing description. Make sure you edit the sound you need to be louder. There is a limit for sound volume, i didn't reach it so far but maybe is the case in your situation
Ronald Reagan 2022 年 12 月 22 日 下午 6:35 
How do you raise the volume of the initial impact sounds? I went to description.ext -> cfgsounds and changed the default db+ values, but no change.
ALIAScartoons  [作者] 2022 年 2 月 16 日 上午 6:15 
For anyone interested, i've managed to set up a way for direct downloading.
Files are provide in zip format.
https://aliascartoons.com/

From what i've heard the link below can be used to download the pbo files from steam
{链接已删除}
ALIAScartoons  [作者] 2022 年 2 月 14 日 上午 1:33 
@[C-01]J. Blair
As Zeuse you can run the script in global via debug console. You would need to incorporate the scripts and its files in your mission as for any other script.
Try using this for direct download
{链接已删除}
JusticeIsntFree 2022 年 2 月 13 日 下午 9:50 
Direct download link sadly coming up with a file not found. This script seems amazing! Do you know if this script is capable of working on Public Zeus servers?