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I'm sorry to say this, but I probably won't update my weapon mods since my work on the inevitable weapon megapack is nearly complete. However, this statement might change later in the future if I decide that progress on the weapon megapack is going nowhere.
Sorry for the inconvenience...
@累了。。。。。。。 less damage wouldn't be that realistic, 5 to 10 pistol shots in a row do some damage and there are magazins from 20 to 40 shots... but we can mod it ourselves
Using as an SMG with LW2, but even after editing the _modifiers ini to give +3 mobility and detection bonuses (which are reflected at the loadout/armory screen) in-mission I'm still only getting base mobility, same as assault rifle (yes I'm factoring in penalties from 3 equipment slots).
It should be Base 15, +3 (uzi/smg) -3 equipment, for total of 15, but in-mission I only have 12, same as non-Shinobi classes.
Ideas? Thanks!
SMG
Just go to \Steam\steamapps\workshop\content\268500\668492294\Config and edit the _Modifiers ini over there.