Trine 3: The Artifacts of Power

Trine 3: The Artifacts of Power

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A Matter Of Price
   
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7.670 MB
2016 年 4 月 4 日 上午 10:22
2016 年 5 月 5 日 上午 4:42
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A Matter Of Price

在 TheraNord 的 1 个合集中
Short Adventures
4 件物品
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Info: Created with version: v1.11 (build 3102)
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After The Heroes made a deal to help Zoya find her emerald,they've finally arrived to the jungle.The parrot however won't give the emerald so easily.

20 条留言
The Dark Knight 2019 年 4 月 27 日 上午 9:20 
:-)
|DFG| Butterbrot_T5 2019 年 3 月 30 日 上午 9:16 
A lot of care was taken to avoid the very frustrating 3D jump parts of the main game in this nice and creative level, with a few small but nice puzzles. Great addition to the game. Thanks a lot.
TheraNord  [作者] 2017 年 5 月 3 日 上午 2:51 
Thanks, glad you liked it. :)
lordmullin 2017 年 5 月 2 日 下午 11:46 
Wow! Amazing close-up views of the action, maybe a bit too close at times :) Excellent work though - thanks for the help!
TheraNord  [作者] 2017 年 5 月 2 日 上午 7:30 
To open this in the game simply press MODS after you open the launcher. The button can be found in the lower, right corner. When you subscribe to the mod it will appear in the mod menu and you can download it or, if you've already done that, launch it.
lordmullin 2017 年 5 月 2 日 上午 4:06 
Sorry if this is a stupid question, but how do I play this DLC? I've clicked Subscribe and launch Trine, but can't see any extra levels anywhere - any help? Thanks :)
Trash 2016 年 10 月 1 日 下午 11:32 
Not bad, missed 3 trineangles.
Farkylk 2016 年 9 月 15 日 上午 10:19 
Short but fun!
lastbreath 2016 年 5 月 28 日 下午 12:14 
Impressive work, the only problem is some camera issues at the start.
EmoLevelDesigner 2016 年 4 月 20 日 上午 9:51 
What a wonderful idea to make a DLC that continues one of the Trine 3 side stories. Level design is amazing and provides some stunning views. Reuse of fisherman and inclusion of some Zoya lines that I don't remember hearing in the original game are very nice touches.

Unfortunately, there are some flaws. Some areas look bland in comparison with others. Holes in geometry are noticeable. At one point the player is being teleported, and it happens unexpectedly and awkwardly, because there's no magical object and particle effect placed there to explain it. Repeat of conversation about Trine that already happened in the game looks awkward too, as if the heroes suddenly became very forgetful.

In the end, before fade to black, a small cutscene would be nice, showing Zoya holding the crystal, Pontius and Amadeus walking around her. Should be possible to make, because the game has required animations.

Overall it's fun to play and interesting to explore.