Distance
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Let The Rush Flow Through You!
   
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Difficulty: Advanced
Mode: Sprint
标签: level
文件大小
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521.387 KB
2016 年 3 月 21 日 下午 12:34
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Let The Rush Flow Through You!

描述
Feel the heat! ...or don't, lasers are dangerous.




Added a playthrough by the player Subsenix, thank you for creating a youtube video!
13 条留言
MCrekna1 2016 年 11 月 26 日 下午 12:43 
Any chance you can go back to this and tweak that last tele on it?
MR Keos 2016 年 3 月 26 日 下午 6:10 
Amazing level!
Helio-cchi 2016 年 3 月 26 日 下午 3:35 
wow, i was flashed, really nice, but the end is a little bit mean
TenTo  [作者] 2016 年 3 月 26 日 上午 6:02 
You are right, the last level is kinda mean. ¬.¬

I will try to improve that in the next map.
Nintendork64 2016 年 3 月 25 日 下午 9:07 
Amazing visuals and concept, but horrendously awful final area. It didn't feel like it should be hard, but having to drive off an edge without jumping or flying was counterintuitive, I'd be left without boost power for flight, walls wouldn't be ridable, area boundries would be rideable, and jumps would cause me to fall off, and the tunnel at the very end was hard to judge where to aim for. Took me nearly 10 minutes to get through.
TenTo  [作者] 2016 年 3 月 23 日 上午 9:33 
-Regarding the map being luck based:
•Stage 1 (rainbow tunnel):
No changes needed I guess.
•Stage: 2 (laser road):
Getting out of the teleporter directly in the middle of the road gives you enough time to adjust to your sourroundings/the lasers, so I won't change that by now.
•Stage: 3 (squiggly tunnel):
Also no changes needed.
•Stage 4 (saw massacre):
I will try to come up with an idea to make it more skill based, using the ramps is definitly luck based, driving below between the pillars not so much.
•Stage 5 (triangle end stage):
Will probably adjust the teleporter, everything else is quite easy to accomplish in my opinion.

So far, thank you very much for those nice and helpful comments.
Have a great day!
TenTo  [作者] 2016 年 3 月 23 日 上午 9:33 
-Regarding the last teleporter:
While testing it, I never had to close my wings to get through it.
My intention was to raise the tension right before finishing the track by
•being out of boost
•having to aim very precisely and
•the environment closing in on you bit by bit
--> Will look into it and probably make the teleporter bigger.
Jelleh95 2016 年 3 月 23 日 上午 7:00 
My only beef with this track is that parts of it feel more luck-based than skill-based, especially the very end. I know you are supposed to fold up you wings before going in, but I still feel like the exit could be a bit larger without making the wing-folding thing unnecessary.

Otherwise, this track is fun and beautiful. I genuinely think this track, after a few tweaks to make it more skill-based than luck-based, is deserving of its high popularity on the workshop.
nickolaij 2016 年 3 月 23 日 上午 2:56 
Its so beautiful
DizzyP 2016 年 3 月 22 日 下午 6:38 
I like this a lot. The visuals are amazing. I had no issues with the teleporter, though I've only tried it once.