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The Once Great Wall
   
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Game Mode: Speed Challenge
Workshop Challenge: CWC2
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2016 年 3 月 18 日 下午 9:06
2016 年 3 月 20 日 下午 7:08
8 项改动说明 ( 查看 )

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The Once Great Wall

描述
Centuries of war, destruction and neglect have left the Great Wall of China in ruins. A terrible shame for historians, but a great opportunity for thrill seeking metalfaces!

Can you find the two secrets to help get the best time? Hint : You have to search high before you can search low!
7 条留言
bowerbank 2016 年 9 月 26 日 下午 12:38 
actualy, the great wall is more of a tan colour.
still a great map tho :D
Logic 2016 年 3 月 29 日 下午 12:19 
Add me <3
jebOx  [开发者] 2016 年 3 月 20 日 上午 10:09 
There is no real standard for MH times. We usually picked something close to our own best times, rounded up. I guess a good guide is that you should think it's theoretically possible to get 90% MH time :fido:
Muri  [作者] 2016 年 3 月 20 日 上午 9:58 
Thanks Jeb! I'm glad the MH time seems good. I wasn't sure what the "standard" is for how hard it should be since it's technically possible to get a good bit faster than even that with a near perfect run, especially when using the hidden cavern route, but I think in general the current one is a good time.

Looking back I agree that the par was too low as well, after testing it for a bit and trying to run the map with only occasional flip kicks and what not I think the new time is high enough that most runs that "feel" fast should be below or pretty close to par. I think this is better but I'd love to get your input on if I've taken it a bit too far or not, I still find it tricky to get these times down just right. :p
jebOx  [开发者] 2016 年 3 月 20 日 上午 6:01 
I think the MH time is good as a carrot. I managed to get it after a lot of tries. I agree that the par time is a bit too low, though... Even if you take the upper path, it's really hard to get par.

Nice map, though!
Muri  [作者] 2016 年 3 月 19 日 下午 5:31 
@Janeator Hmm, about how far over are you getting? I may've been a bit overzealous with the times because I spent many hours play testing it throughout development and ended up being pretty good at it. It's hard to tell how hard a map really is for others when you know it inside and out! :p
Janeator 2016 年 3 月 19 日 下午 5:08 
Very nice! However, while I'm not the best at speed challenge, I get slightly over par on good runs, consider some adjustment!