XCOM 2
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Success-based Dynamic Force Level
   
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2016 年 3 月 14 日 上午 12:44
2016 年 3 月 17 日 下午 6:37
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Success-based Dynamic Force Level

在 RealityMachina 的 1 个合集中
RealityMachina's Mods (and the occasional other mod you should try)
65 件物品
描述
Changes the force level of the campaign depending on how well or pooly you did on a mission, affecting the strength of the aliens that can appear on missions. Does not affect the number of aliens that can appear on missions, nor the default generation of force level over time.

Force level itself works on a 1 to 20 scale, with 1 representing the absolute minimum force level the game can use to spawn enemies (think basic troopers, officers, and sectoids) whereas 20 is the absolute highest it can go.

By default it's set up so +2 is added on Flawless, +1 on Excellent, 0 on good, -1 on Fair, and -2 on Poor, and 0 on mission aborts. This can be adjusted at XComSuccessDifficulty.ini located at (whereever you have XCOM 2 installed)\steamapps\workshop\content\268500\645146227\Config
90 条留言
Joe Marotta 2 月 8 日 下午 12:19 
It would be a great addition to have a chance for increase/decrease rather than flat out 100 percent likelihood.

The increase can stack up very quickly.
DPS-Editor 1 月 20 日 下午 4:56 
Necroing this to warn that the game crashes if Force Level is brought down below 1 by doing poorly in a very early mission.
BurgerKing 2023 年 1 月 31 日 上午 5:48 
Bradford: "Commander! Dont win this mission!"
Rtma Eros Paragon 2020 年 4 月 16 日 上午 11:07 
Wait, Never mind, it was a win with Good status, I got an Excellent and went up 1, it's working. -.=.-
Rtma Eros Paragon 2020 年 4 月 15 日 上午 10:48 
This looks like a nice skill based adjustment system, perform poorly, it will help you to keep up, if you smashing everything with impunity, well, I hope you like Sectopods in June (Whatever is earliest). :3
Vaeringjar 2020 年 2 月 1 日 下午 12:38 
hey man I'm not new to modding but I'm new to modding XCom 2, and since there's no manual way of setting forcelevel I'm looking at making it myself. Could you share the sourcecode for this mod? Would make my life much easier XD
Waves 2019 年 11 月 29 日 下午 2:23 
Does this still work for WoTC?
Legion1337 2018 年 12 月 1 日 上午 7:54 
ROOKIES FOR THE BLOOD GOD!!!
qwop 2018 年 7 月 10 日 上午 8:43 
I'd like to know if the vanilla force increase(+1 per 10.5 days) would still happen after installing this mod. I want the force level to be increased not only when winning missions but by elapsed time as well.
SuspiciousSeal 2018 年 5 月 26 日 上午 7:21 
also, does this disable normal force level growth?