Killing Floor 2

Killing Floor 2

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Spaceport Perdition
   
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86.229 MB
12 mar, 2016 @ 19:28
11 jul, 2017 @ 15:09
2 ändringsnotiser ( visa )

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Spaceport Perdition

Beskrivning
With its narrow corridors mixed with a dark alien-inspired atmosphere, Spaceport Perdition will challenge your maze-navigating skills while blasting grappling zeds around every corner.
Populära diskussioner Visa alla (1)
1
13 nov, 2017 @ 18:13
Full review
Andras Zodon
48 kommentarer
DarKVoiD 3 mar, 2019 @ 8:27 
7 hours left $10,000 USD+ in prizes Tripwire mapping contest! Pls submit this map for entry it's kick-ass! Mt fave custom map! I love sci fi and space. Gogo! https://www.moddb.com/games/killing-floor-2/newgrounds
Frozenkhan 5 apr, 2018 @ 5:31 
This map is awesome.
Flammable 10 feb, 2018 @ 11:21 
It's a decent map
Spidey 25 jan, 2018 @ 23:36 
I'm still very surprised that this map hasn't yet become official.
+1 Great map with great detail & 'always a way out' - veritably ready for legit map Rotation
exilextremis 15 dec, 2017 @ 22:54 
****1/2
sHep 12 jul, 2017 @ 9:46 
nice work!
Storm_at_Sea 11 jul, 2017 @ 17:19 
(now I can favorite it!)
Storm_at_Sea 11 jul, 2017 @ 17:17 
Just found the change notes, so I removed the question- Thanks for fixing the timed door!!
Lunacinda  [skapare] 11 jul, 2017 @ 15:18 
Version 2.0 added (finally)

We've spent more than 8 hours fixing and optimizing this old map to make it look and play a little better. For the full list of changes made you can read the map changelog, but here is a few highlights:

* Thousands of meshes have been optimized and combined to produced fewer Draw Calls, better collision calculations and improved blood splatter.
* The ZED navmesh has been heavily optimized allowing them to move more efficiently around the map.
* Blood splatters across the entire map has been completely reworked and now looks much better.
* Automated draw distance culling has been reworked on thousands of meshes, resulting in a significant overall performance increase.

And a LOT more!