Killing Floor 2

Killing Floor 2

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Spaceport Perdition
   
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86.229 MB
2016 年 3 月 12 日 下午 7:28
2017 年 7 月 11 日 下午 3:09
2 项改动说明 ( 查看 )

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Spaceport Perdition

描述
With its narrow corridors mixed with a dark alien-inspired atmosphere, Spaceport Perdition will challenge your maze-navigating skills while blasting grappling zeds around every corner.
热门讨论 查看全部(1)
1
2017 年 11 月 13 日 下午 6:13
Full review
Andras Zodon
48 条留言
DarKVoiD 2019 年 3 月 3 日 上午 8:27 
7 hours left $10,000 USD+ in prizes Tripwire mapping contest! Pls submit this map for entry it's kick-ass! Mt fave custom map! I love sci fi and space. Gogo! https://www.moddb.com/games/killing-floor-2/newgrounds
Frozenkhan 2018 年 4 月 5 日 上午 5:31 
This map is awesome.
Flammable 2018 年 2 月 10 日 上午 11:21 
It's a decent map
Spidey 2018 年 1 月 25 日 下午 11:36 
I'm still very surprised that this map hasn't yet become official.
+1 Great map with great detail & 'always a way out' - veritably ready for legit map Rotation
exilextremis 2017 年 12 月 15 日 下午 10:54 
****1/2
sHep 2017 年 7 月 12 日 上午 9:46 
nice work!
Storm_at_Sea 2017 年 7 月 11 日 下午 5:19 
(now I can favorite it!)
Storm_at_Sea 2017 年 7 月 11 日 下午 5:17 
Just found the change notes, so I removed the question- Thanks for fixing the timed door!!
Lunacinda  [作者] 2017 年 7 月 11 日 下午 3:18 
Version 2.0 added (finally)

We've spent more than 8 hours fixing and optimizing this old map to make it look and play a little better. For the full list of changes made you can read the map changelog, but here is a few highlights:

* Thousands of meshes have been optimized and combined to produced fewer Draw Calls, better collision calculations and improved blood splatter.
* The ZED navmesh has been heavily optimized allowing them to move more efficiently around the map.
* Blood splatters across the entire map has been completely reworked and now looks much better.
* Automated draw distance culling has been reworked on thousands of meshes, resulting in a significant overall performance increase.

And a LOT more!