武装突袭3

武装突袭3

评价数不足
[SP] EP03 Night Offensive
   
奖励
收藏
已收藏
取消收藏
Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: Altis
文件大小
发表于
85.199 KB
2016 年 3 月 11 日 上午 7:54
1 项改动说明 ( 查看 )

订阅以下载
[SP] EP03 Night Offensive

在 Cramat 的 1 个合集中
[SP] Blackwood Campaign
5 件物品
描述
This is episode three of a NATO mini campaign that runs seperately from the main campaign. More episodes will follow in the future by request.





Approximate length: 30-50 minutes

After taking the Airfield near Molos which was occupied by CSAT and reforming it into a NATO base, High Command has decided for a heavy offensive against the remaining parts of CSAT forces in Altis' northwestern region. In this episode you are a CAS helicopter pilot who was tasked with executing the first strike of the offensive, taking out a fortified outpost near Frini.

You are free to choose your angle of attack, however be wary of enemy anti-air positions scattered around Frini protecting the outpost from aerial assaults.


Please leave feedback and comments so I can improve these missions and do not forget to leave a rating.



6 条留言
Stryker 2016 年 8 月 2 日 上午 1:29 
Should've made it daytime

I can't deal with the anti-air because it's black and I can't see them
NyteMyre 2016 年 3 月 31 日 上午 5:28 
I'm not a mission maker so I cannot tell you how to do that :P
I can only provide feedback from the player side of things.

Your missions have a great atmosphere and these Workshop pages look great with the map, but the objective (especially in this mission) could use some work.
Cramat  [作者] 2016 年 3 月 31 日 上午 1:30 
@NyteMyre
Thanks for the input, I really appreciate it! Unfortunately I am extremely new to custom missions so I have not quite figured out a way to only destroy a single objective like an assassination for example without there being the chance of something else triggering it.
NyteMyre 2016 年 3 月 30 日 下午 2:39 
Here's the thing.... Clearing missions aren't fun. The objective in an Arma mission should never be "Cleanse this area of all enemies". In this mission, you are task to destroy some AA emplacements and a military base. The AI gunner sucks a bit with spotting infantry, so after a 100 passes, he finally spotted that one last guy that was in the tower.

If the objective was a more like, "Destroy the armored vehicles in the base", it would be more clear on what to do and when you are done. This eliminates that the player is constantly looking for one more lone infantry guy.

Atmosphere: 8/10
Objectives: 1/10
Cramat  [作者] 2016 年 3 月 15 日 上午 7:05 
Liberty_Valance 2016 年 3 月 12 日 上午 9:57 
fucking helicopter. I cannot fly this piece of metal, sorry