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I'll also drop this here: For anyone who doesn't want to bother with the garages, remove the:
&& (_target call mjqc_fnc_VCCondition)
part from the init line. If I'm not mistaken this will bypass the check for the garage object classes and will simply allow you to modify the skin when you're within 5 meters of the vehicle.
For ease of use, the freely abailable customization init would be:
this addAction ["Customize","_this call mjqc_fnc_VCCustomize",nil,0,false,true,"","(_target distance _this < 5)"];