武装突袭3

武装突袭3

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Vehicle_Customizer_Jonzie_Edition
   
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Data Type: Mod, Server
Mod Type: Mechanics
Meta: Dependency
文件大小
发表于
69.681 KB
2016 年 2 月 19 日 上午 9:31
1 项改动说明 ( 查看 )

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Vehicle_Customizer_Jonzie_Edition

描述
Vehicle Customizer Jonzie Edition

This mod will only work with Jonzie Car Pack Vehicles

To be customized the vehicle must be within 5 meters of the following class :

"Land_i_Garage_V1_F"
"Land_i_Garage_V2_F"
"Land_CarService_F"
"Land_i_Shed_Ind_F"


If you to add the Customize action to a vehicle when creating it from a script use this line :

init="this addAction [""Customize"",""_this call mjqc_fnc_VCCustomize"",nil,0,false,true,"""",""(_target distance _this < 5) && (_target call mjqc_fnc_VCCondition)""];";


If you to add the Customize action to a vehicle when creating it in the Editor use this line :

Vehicle INIT field :

this addAction ["Customize","_this call mjqc_fnc_VCCustomize",nil,0,false,true,"","(_target distance _this < 5) && (_target call mjqc_fnc_VCCondition)"];

If you want to add the feature to an Exile server use these instructions :

- Add the following block at the end of the "class Car >> class Actions" of the mission config.cpp file

class Customize: ExileAbstractAction
{
title = "Customize";
condition = "(call ExileClient_object_vehicle_interaction_show) && (call mjqc_fnc_VCCondition)";
action = "_this call mjqc_fnc_VCCustomize";
};

- Also place the same block in the "Class Tank" and "Class Air" if you want those type to be customizable.

If you want to call the command directly use this line :

_this call mjqc_fnc_VCCustomize

*_this being the vehicle object.



// Created By Patrix87
// Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
热门讨论 查看全部(2)
5
2017 年 11 月 16 日 下午 2:16
Customisation using the Eden Editor
simon322
0
2017 年 5 月 15 日 上午 10:14
Turno On the emergency light
Lucky Juke Tiger
22 条留言
dex 2017 年 3 月 21 日 上午 8:20 
Please, explain how to put it in altis life.. :)
Pepkilz 2016 年 12 月 29 日 下午 8:58 
Do the clients have to download this or can you just use it as a server addon?
nickt629 2016 年 11 月 12 日 上午 10:51 
hi i wanted to get permission to include this mod in our server mod compilation package. obviously we will not be claiming any of the work as our own and will be giving credit to the origional author. thanks in advance for your response! =)
[DAAO] Gunner 2016 年 10 月 23 日 下午 12:18 
can not get this to work can someone help please
Cevune 2016 年 8 月 30 日 下午 9:14 
Pretty sweet stuff you've got here man.

I'll also drop this here: For anyone who doesn't want to bother with the garages, remove the:
&& (_target call mjqc_fnc_VCCondition)
part from the init line. If I'm not mistaken this will bypass the check for the garage object classes and will simply allow you to modify the skin when you're within 5 meters of the vehicle.

For ease of use, the freely abailable customization init would be:
this addAction ["Customize","_this call mjqc_fnc_VCCustomize",nil,0,false,true,"","(_target distance _this < 5)"];
SmithY 2016 年 8 月 4 日 下午 1:19 
any chance it could work with out exile ?
Cpl Rex 2016 年 6 月 23 日 下午 7:24 
Tes QuébécaoisOstis
:greenslime:_:greenslime:
☜☆☞ mp4 ㋡ **** ******* 2016 年 5 月 30 日 上午 6:49 
is not compatible with arma3 launcher
LoneWolf 2016 年 4 月 6 日 上午 2:58 
Any chance you could alter this to make the vehicle changes save to database? Pretty please? :)