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Unfortunately, i'm one of those (many) people with many mods, so isolating problems is... problematic. Instead, some of us choose to not risk potentially problematic mods all together. Unfortunately, your mod is great and there are no alternatives.
Anyone can confirm?
It was working earlier.. I've got a bunch of different mods running, but none 'should' be effecting the sniper rifle information! :(
Any ideas?
Your example screenshots above show a 2 AP weapon hitting for 10 damage rolled against 4 armor equals 8 damage applied.
If it was using the vanilla AP Rounds variant, it would be 10 damage rolled against 4 armor equals 6 damage applied, as 2 AP is incapable of piercing 4 armor.
In my vanilla (unmodded) game, the GateKeeper with 6 armor was always a priority for armor shredding so that my AP Rounds would work effectively instead of having the full armor value bounce them.