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Hit the ~ key to bring up the console and input:
removefortressdoom [number of doom you want to remove]
Example:
removefortressdoom 5
Removes 5 doom from the Avatar Project
Do not use anything else that affects the Avatar Project's progress with this. I have two things that affect things about the Avatars and the ability to double the project's length in the mod manager. Things that affect Avatars are on but I left the double length option unchecked.
Doom meter goes up by 3, and avatar project still appears.
I even ticked the box in the 2K modluancher which is now stable, nothing.