Left 4 Dead 2

Left 4 Dead 2

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Makeshift Flamethrower
   
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Game Content: Weapons
文件大小
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14.596 MB
2016 年 1 月 31 日 上午 6:00
2017 年 5 月 10 日 下午 2:32
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Makeshift Flamethrower

在 Rectus 的 1 个合集中
Custom Scripted Weapons
11 件物品
描述
An improvised flamethrower built out of hardware store supplies.

Adds a new flamethrower weapon to all official campaigns. The flamethrower spawns in the same places as melee weapons do.

Note: The server or hosting player needs to have the mod for it to work. May be incompatible with mods that add melee weapons.

Please read the FAQ before asking questions, and the known issues before posting about bugs.
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2024 年 11 月 29 日 下午 12:46
置顶: Known issues & Bug reports
Rectus
38
2021 年 8 月 10 日 上午 1:27
置顶: FAQ
Rectus
571 条留言
næru 8 月 28 日 上午 9:49 
that's a shame, but thanks anyway! :steamthumbsup:
Rectus  [作者] 8 月 28 日 上午 9:40 
I'm not sure. The script calls the TakeDamage function on whatever it hits, which both damages and sets the target on fire. I haven't tested what happens when calling it with 0 damage. It's also based on a melee weapon, and the melee damage can't be disabled completely if I remember right. Also note that being set on fire will instantly kill common infected.
næru 8 月 28 日 上午 9:32 
are the values of this specific custom weapon editable to the point where it can only set infected on fire? i'd do it myself if i knew how to, im just asking
Rectus  [作者] 8 月 28 日 上午 8:16 
Both.
næru 8 月 28 日 上午 6:12 
does this do damage or does it only set infected on fire
zombiebenson 8 月 17 日 下午 4:55 
w mod
Swiftie Hale 8 月 11 日 下午 1:28 
damn!! :O subscribed
Rectus  [作者] 8 月 7 日 下午 11:25 
None.
Swiftie Hale 8 月 7 日 下午 5:31 
What weapon is this replacing?
Rectus  [作者] 6 月 21 日 上午 6:09 
Make sure you are setting the server to Local hosted in the lobby.