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Your map sounds interesting and I am looking forward to playing it if I can.
I recommend using the “Standard Minerals” for this map and not the random mineral generator as many ancient secrets are revealed beneath the surface, should you dare to explore.
How I made this:
The pyramids were each done with separate brushes made in Photoshop and then saved into the “Brushes” folder. The “Face of Mars” was a single brush as well that I fixed up by sculpting in the map builder. The “SECRET” thing in the South West was hand painted in Photoshop, saved as a PNG in the “MapTextures” folder and then painted onto the surface–the topography height(3D) of the secret thing was painted by hand in the map editor, which worked better than a custom brush I had created for it's height map.