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The combat dynamics are quite good, fight lasts much longer frontally allowing for more interesting flanking play. The archers are also interesting, next to useless frontally and surprisingly, against each other. Also, the HP system is quite pronounced, maybe more then in the other mods - casualties are low in the beginning of an engagement and then rise sharply in a more prolonged shotout. It works well.
If there is something I'd like to add, it is that the movement speed is still quite high. I didn't come to the later, heavier units, but for now, it is common to see cavalry with speed up to 100, which is blazingly fast. This makes it super easy to outflank AI (which uses double lines of infantry, so has a shorter battle line).
I'll be playing more in the coming days, so far so good :)