Portal 2
1,605 个评价
4 rooms, 4 cubes, 4 lasers
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
8.010 MB
2016 年 1 月 15 日 上午 3:16
2016 年 1 月 23 日 下午 8:43
7 项改动说明 ( 查看 )

订阅以下载
4 rooms, 4 cubes, 4 lasers

描述
Get four cubes of four rooms to open the exit!
20 条留言
Seniad  [作者] 2016 年 1 月 23 日 下午 8:45 
Cube from the first room issued again
KingOthius 2016 年 1 月 23 日 下午 2:10 
Great map dude! A bit on the easy side and also a bit annoying when you have to commit suicide for losing a cube. But its still good. (And much better than some of the maps i have sitting unpublished and being forgotten for about 2 years.)
ClayGoddessSari 2016 年 1 月 23 日 下午 12:09 
You need to make the cubes able to be gotten again if you accidentally destroy one. I dropped the cube from the first room in the acid when I was bringing them all back to the cube buttons and it's gone forever. You can't force people to commit suicide after a single mistake and have a good test. In the real game about the only mistake you can't recover from is a mistake that kills you, and that's how these player made tests should be too. Sorry I can't give you any more feedback, I'm so offended by having to die and repeat /everything/ from one tiny mistake that I refuse to do so. (You get a "dislike" rating, BTW)
knallmaus 2016 年 1 月 22 日 下午 12:17 
More annoying than entertaining
cattynebulart 2016 年 1 月 22 日 上午 10:17 
It's possible to lose a cube and it won't respawn making it unsolvable.
Seniad  [作者] 2016 年 1 月 20 日 下午 11:25 
AccidentallyXD
Mobius21 2016 年 1 月 20 日 下午 9:34 
So why my comment has been removed?
Seniad  [作者] 2016 年 1 月 20 日 下午 9:29 
Now, the last room will not cause problems:happy_creep:
city_mouse20 2016 年 1 月 20 日 下午 6:54 
This puzzle was great except for the room with all the turrets. When I got to the top level I got trapped and couldn't get out, even through the way I came. I couldn't find a way to get to the platform with the button and even resorted to stacking turrets and jumping on top of them to attempt to get out.
b.jakobitz 2016 年 1 月 20 日 下午 12:54 
The map has changed since the walkthrough