Garry's Mod

Garry's Mod

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Deadpool Fixed Hitboxes
   
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素材类型: 插件
插件类型: 模型
插件标签: 卡通, 快乐
文件大小
发表于
更新日期
48.109 MB
2016 年 1 月 3 日 下午 10:02
2016 年 1 月 5 日 上午 2:39
2 项改动说明 ( 查看 )

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Deadpool Fixed Hitboxes

描述
Deadpool model from ^1pechenko_121's Deadpool model, but with updated hitboxes to allow for more "competitive use" on TTT/DarkRP. I take no credit for anything other than adding hitboxes.


Thanks Savvy Kat for the thumbnail and picture. <3

Credit to Apoc for the original model/textures at: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=169817394
And credit to ^1pechenko_121 for the better bones on his playermodel: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=200700693
19 条留言
Limewire 2021 年 3 月 11 日 下午 4:27 
panda,i have been saying good job to the people making good mods of mE
and on each and every one of them you said you will die for them to make pandapool PLEASE STOP ASKING THEM TO MAKE MEME VERSION OF ME
Hinki  [作者] 2020 年 11 月 21 日 下午 3:29 
Shouldn't be much more than compiling in crowbar
AureliusAri 2020 年 11 月 20 日 上午 6:23 
Hey, uh @Hinki... Can you tell me, how to fix hitboxes? xD since I have troubles compiling the .qc
... I already kinda fixed the hitboxes? xD If you'd be so kind to help me, I'd appreciate it...
Panda 2018 年 6 月 16 日 上午 11:23 
I will die for you to make a model of Pandapool
Hinki  [作者] 2016 年 9 月 1 日 下午 5:28 
Oh, thanks man.
Ezraelic 2016 年 9 月 1 日 下午 5:08 
Oh, well i tried to force people to download via workshop and via server. Neither fixed the issue. No big deal. But props on model.
Hinki  [作者] 2016 年 9 月 1 日 下午 5:06 
Pretty sure that's either a server/client error. Nothing I've done should effect how the preview is rendered by PointShop.
Ezraelic 2016 年 9 月 1 日 下午 4:48 
But it does show it normally in game.
Just would be better if people could view it lol
Ezraelic 2016 年 9 月 1 日 下午 4:46 
So has the model been fixed to be able to be viewed in the pointshop? it just shows the error :/
Hinki  [作者] 2016 年 5 月 25 日 上午 1:27 
Well the model is generated by the user in the client, sort of like in the playmodel choser in Sandbox.