Quake Live

Quake Live

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pro-q3dm6 original Quake III Arena map
   
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2.665 MB
2015 年 12 月 15 日 下午 2:54
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pro-q3dm6 original Quake III Arena map

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pro-q3dm6 original Quake III Arena map

This Quake 3 version of dm6 has some minor differences from the Quakelive campgrounds. Doesn't have all the extra 'beginner' things like edges everywhere to make jumps easier and such.

Callvote or /map proq3dm6 (since '-' aren't allowed in Quakelive)
CONVERTED BY LAN-DI
9 条留言
HexeN 2018 年 10 月 7 日 上午 9:30 
can u add a bot support ? pls :C:quad:
EtRi 2017 年 5 月 9 日 上午 8:10 
A classic is a classic xD
Purger 2016 年 1 月 9 日 上午 5:04 
Why does this item load QVM files?
annihiluzz 2015 年 12 月 19 日 上午 7:50 
quad/mh in the center depends on the gametype, not the actual map, wether its dm6 or proq3dm6 it really doesnt matter :P mh in the middle is only in duel i believe
Lan-Di  [作者] 2015 年 12 月 19 日 上午 4:58 
And also, again, the Quakelive campgrounds has edges added everywhere to make jumps easier like the jump to rail. This Q3 version doesn't have all these 'beginner' fixes.
Lan-Di  [作者] 2015 年 12 月 19 日 上午 12:46 
There's no way to fix it, Quakelive forces the QL logo. The textures and scripts are in the pk3...
hamarki 2015 年 12 月 18 日 下午 2:49 
True about the pentagram tbh
Lan-Di  [作者] 2015 年 12 月 18 日 上午 7:36 
Like I'm saying in the description, it plays different. Added edges for the Quakelive campgrounds are not there, AD signs are not there, door ways a are a little wider and so on.

The intel / blue campgrounds also plays completely different.
annihiluzz 2015 年 12 月 18 日 上午 7:18 
whats the point if theres no pentagram?