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So nowdays also for other reasons products are extremely streamlined, mobile stuff generally, and it's very hard to find good design leads and producers who do QA and beta in or anyway study and are competent on what they are doing, context, talent and so on.. it's a lot of hurried up "released" stuff etc..
However I cannot say AT ALL that Attila is a low quality product. There is serious bad stuff out there today in the last 8 years that is unacceptable but of course it has become hard as I sad to make games for several reasons: not everyone can stay there 8 years to develop the game and release only when it's ready... Modders can help but developers need to get back to ethic respect.
I studied Late Antiquity in grad school. Every time I am picking my way through the Cambridge Ancient or Medieval encyclopedias, or a 600 page book by Brown, Cameron or Mills, I wish I could unwind by playing a deeply detailed TW Attila mod. lol My supervisor would probably write you an angry letter if he knew this is why I was so distracted. Job very well done.
As a historian, and fan of the series it sometimes feels CA has left behind for the Chinese market and Warhammer IP, thank you. I can tell this was a labour of love and I want you to know how appreciated it is.