安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Facebook 上
在 Youtube 上 



Makes me feel quite bad at the game - which I am, but I don't need to be reminded by the tool that should help me get better.
Oh, and, it would be great to know the target times we should aim for in the first place and whether or not the time is counted from the beginning of the map, or from the "go" signal.
It would save a lot of time to just get going right away :)
And another thing... I'd prefer it to be a map, rather than a campaign, because the map could be exchanged easily in the editor - while here, this is only doable with tools, I think. If it means losing the "shoot the boar now" trigger, I could live with that ^_^