Garry's Mod

Garry's Mod

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Magma Cave for Ragdoll Combat
   
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素材类型: 插件
插件类型: 地图
插件标签: 快乐, 写实
文件大小
发表于
更新日期
1.094 MB
2015 年 11 月 21 日 上午 8:28
2015 年 11 月 27 日 下午 2:11
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Magma Cave for Ragdoll Combat

描述
DISCLAIMER : This is an old project, and I will not provide support for it mostly because I lost the files for it lol.

ragcom_magmacave_neo is a map for the Ragdoll Combat Gamemode.
It is compatible with other gamemodes like Sandbox, but you might find it little.
Also, if you plan on making a Ragoll Combat Server, you need to change the spawn height for the raggdolls and the camera and the height were you die in the gamemode code as theres is almost no configs for this Gamemode.
You can get the gamemode here: https://facepunch.com/showthread.php?t=1476465

Thanks to TopHatWaffle and is texturepack: RealwordTextures2.
I used is pack for the Lava, the rock and the platform.

So come check it out!
30 条留言
✨Nappy✨ 2023 年 7 月 9 日 下午 3:01 
What are the material required? Map's all checkered... :1

Also wish there's more maps like these.
ShaydedLotus324 2018 年 1 月 17 日 上午 9:39 
What I meant is your probably a busy person, that`s why I said "Whenever you can."
Sorry about the confusion.
Aqua best grill  [作者] 2018 年 1 月 17 日 上午 9:22 
What do you mean? I do need to update it though...
ShaydedLotus324 2018 年 1 月 17 日 上午 9:00 
Also, EVATRON, shut up.
ShaydedLotus324 2018 年 1 月 17 日 上午 9:00 
Whenever you can work on it, I really want to have textures for the map, I was hoping to make a Groudon Screenshot, and I think this map is GOLD for it, it just needs textures.
Aqua best grill  [作者] 2017 年 1 月 10 日 下午 6:26 
I'm sorry I'm being kinda lazy about it. And there's no need be salty about it.
props/wasteland/fence006 2017 年 1 月 8 日 上午 11:26 
way to not pack the materials dumbass
Doodoobutt 2016 年 12 月 15 日 下午 12:13 
Gaby, this is a great map for sandbox, because it is fun to ride a jeep with thrusters into the lava!
Aqua best grill  [作者] 2016 年 9 月 9 日 下午 2:40 
This for the spectate camera spawn:
local function resetView(ply)
ply:SetPos(Vector(SOMETHING))
ply:SetEyeAngles(Angle(SOMETHING))
end
This for the spawn:
ragdoll_control:SetPos(Vector(math.sin(n)*r,math.cos(n)*r,-105))
This for the death height:
if ent:GetPos().z<-260 then