Garry's Mod

Garry's Mod

354 个评价
Gm_Roads V2
   
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素材类型: 插件
插件类型: 地图
插件标签: 建筑,
文件大小
发表于
1.827 MB
2015 年 11 月 19 日 上午 11:51
1 项改动说明 ( 查看 )

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Gm_Roads V2

在 Peavy 的 1 个合集中
PEEVEE ADONS
161 件物品
描述
Sequal to my GM_Roads

This map was designed to have decent FPS while still having a map with what is needed.

Contains:
- Garages (Pointed north by default)
- Area portals for better performance (in garages and hangar)
- Car testing area
- Dark tunnel for headlight testing
- Small pond
- Airstrip
- Raised 'highway'
- Really long stretch of road for speed testing/racing



Go here if you wish to commission a map: http://psteamcommunity.yuanyoumao.com/gid/103582791436053480
35 条留言
_n0vaaa 2022 年 11 月 9 日 下午 12:45 
seems a bit low effort, but fun, do you plan on making a similiar map too?
Ladino 2017 年 5 月 3 日 下午 6:34 
did he died? \/
Riku~Anita 2017 年 1 月 13 日 上午 1:01 
DAMN IT GMOD
Peavy  [作者] 2017 年 1 月 10 日 下午 10:21 
@Darky, it's nearly max size possible for a map
Riku~Anita 2017 年 1 月 10 日 下午 7:15 
not as big as i had hoped
The Terminator tf2hunt.com 2016 年 5 月 21 日 上午 7:25 
does it need something?
xtermn8 2015 年 12 月 11 日 下午 12:10 
That's what my friend said. I'm getting CSS regardless, but my friend also thinks improper skybox. Great map!
Peavy  [作者] 2015 年 12 月 11 日 上午 9:28 
Seems like he may have used a improper skybox texture. Hard to tell without looking.

As for the comment on the map, the long highway on the ground stretches almost to max hammer grid, I probably could have made the map bigger and added another one, I'll take into consideration of doing so.
xtermn8 2015 年 12 月 11 日 上午 3:56 
I just tried it. It works perfectly, and meets my needs for testing. The sole thing I would do is change the time of day from early dawn to mid-morning, as the low light can hinder the appearence of the car's skin. Using the flashlight makes it slightly off too as the flashlight has a dim blue-ish glow. But that's just me being picky :P

Honestly, this is the best map for my needs. Fork works well too, but tbh, it doesn't have ANYWHERE where I can just floor it :)
Even better since it doesn't need CSS

I tried another map that was more of a road-course, and the dummy who made it forgot to put a box around it, so the image dragged around the screen :/
The only odd thing about it was that when another guy tried it, it worked fine and didn't drag. It didn't say anything about my needing CSS, but the guy who tried it DID have CSS, and as I said, it worked fine for him. You're a bit of a map guru. Do you have any ideas of what's happening?

-xtermn8
Peavy  [作者] 2015 年 12 月 10 日 下午 7:43 
THC, it doesn't need CSS. I'm glad it's what you've needed.