武装突袭3

武装突袭3

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CO37 - Two Sierra Tour 1 / Day 01
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
标签: Tag Review
文件大小
发表于
更新日期
12.395 MB
2015 年 10 月 5 日 下午 4:52
2022 年 9 月 3 日 下午 1:38
14 项改动说明 ( 查看 )

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CO37 - Two Sierra Tour 1 / Day 01

在 whiztler 的 1 个合集中
Two Sierra
15 件物品
描述



ABOUT

Two Sierra is a 37 slots ARMA 3 multiplayer campaign for MilSim communities and clans.

FEATURES
  • 3 tours of duty, 12 missions + 3 warmup missions offering challenging and Immersive gameplay in a lively area of operations;
  • Each mission is accompanied with a detailed operations order (OPORD’s in-game and PDF/TXT for forum briefings), AO map and additional intel;
  • Pre-configured TFAR for quick game start.
  • Media (PDF, images) to be used with forum postings (mission cover image, AO map, objectives, etc.).
  • Optimized for dedicated server play;
  • Challenging opponents;
  • Automatic detection of ACRE2/ TFAR, cTab and ACE3 add-ons.
  • Optional mod compatibility (RHS/Project Opfor/3CB Factions/CUP/CFP) for BluFor & OpFor

DOWNLOAD & MORE INFORMATION

For information, please visit https://forums.bohemia.net/forums/topic/185260-mp-co37-campaign-two-sierra/. From here you can download an all-in-one zip file which contains all missions, a '2sierra_readme.pdf' document with mission information, client/server information, training information, etc., media files and briefing files.
9 条留言
Alucard234 2023 年 12 月 21 日 下午 3:34 
Can AI mods like DCO soldier FSM be used with this or should it be strictly vanilla AI?
loloslot35I 2021 年 5 月 22 日 上午 3:57 
bonjour
j aurais aimer avoir les version v.107 car c est celles qui marche les mieux les autres versions ont pleines de bugs merci
whiztler  [作者] 2019 年 12 月 8 日 下午 8:55 
Thanks for the report. I'll look into it.
Asesino 2019 年 12 月 8 日 上午 10:44 
Part 2

When encountering this problem I have tried to edit the mission to see if I find the solution, but my knowledge of editing is very low or even null. I have also tried to put players as permanent IAS not as virtual to avoid problems if someone falls out of the game. Although this last problem does not matter.
So if you can give me some clue why there are some isolated enemies that are immortal, I will try to correct them in order to continue the campaign, which really looks impressive.

Regards.
P.D: Sorry for the level of English, it's from Google Translate.
Asesino 2019 年 12 月 8 日 上午 10:43 
Good morning whiztler.
First of all I wanted to congratulate you and thank you for the good work done in these missions and campaigns. It is very difficult to find missions and especially campaigns with this level of approach and quality that yours provide.
I have tried to play the campaign with my clan, and it is spectacular, but we have encountered the problem that some enemy units are immortal, usually occurs in an isolated unit and especially happens with the units that are on patrol in the pickup of Pashtuns hovering outside important and approaching sectors. It seems silly but this detail that some enemies are immortal destabilizes the mission as you could never imagine.
I have done a test with the mission of day 2 and the same thing happens.

Continue ...
whiztler  [作者] 2019 年 4 月 22 日 下午 2:34 
@Dagger, Thanks, glad you enjoy them. Re save option, I looked into it a while ago for Wolfpack but it is a ton of work vs. very few people using the functionality. Sorry.
Dagger 2019 年 4 月 22 日 上午 8:27 
hi whiztler the missions really look awesome.
Would you consider adding the option to save the progress on all 2S missions?
In real life I am very busy and I can't play for consecutive hours.
whiztler  [作者] 2018 年 9 月 11 日 下午 4:49 
@RickyFrisk, it is possible. I am not using XML language files but all messages are scripted in the scripts\init_client.sqf.
RickyFrisk 2018 年 9 月 11 日 上午 8:56 
hi, I wanted to know an information about your wonderful campaign that you did, Two Sierra, I was interested to know if there was the possibility of being able to translate the messages that appear in the game?