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报告翻译问题









A stack of blue and red cubes goes a long way.
The idea with the items being necessary to advance is cool, but the execution was not very airtight.
Stage 1: Your first objective is to get the green cube. To do this, you need to activate the platforms in the first buildings on each side.
Stage 2: Your next goal is the gravity cube. Now that you have the green cube, where can you go that you couldn't before? You need to activate the platforms in both the first and second buildings on each side.
Stage 3: Finally, with the gravity cube, you can get to building 3 on each side.
It's hard to convey this in-level (I tried to with the glass and visible walkways between buildings) but if you're unfamiliar with Metroidvania-style level design (or too used to the main game's more linear levels), then I can see why it's confusing.