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ba_jail_knightfight
   
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游戏模式: 自定义
标签: Map
文件大小
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更新日期
68.435 MB
2015 年 8 月 23 日 下午 3:47
2017 年 8 月 18 日 上午 8:57
13 项改动说明 ( 查看 )

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ba_jail_knightfight

描述
Map is loosely modeled after a random castle.
Contains:
Disco
Maze
Frogger
Jousting arena
Wipeout
2 Climb difficulties
2 Heals
Simon
S4S
Vent system to get lost in with a nice fancy sewer
Some random guns scattered around
Randomly triggered warday system
热门讨论 查看全部(1)
1
2017 年 1 月 24 日 下午 5:57
置顶: Disco Songs
RedDragonKnight
11 条留言
1-0 c tykki 2017 年 7 月 12 日 上午 9:18 
But its just my opinion, anyway good work
1-0 c tykki 2017 年 7 月 12 日 上午 9:18 
Pretty nice map but there are few things:
-Textures are terrible, I recommend RealWorldTextures
-Some of props doesn't fit with castle theme, just like these metal doors
-And the last one is climb. In fact idea is very good but its too short and buggy(its simple too)
ozeanmann 2016 年 10 月 25 日 下午 3:36 
yo how did u make that map?
Honzo 2016 年 2 月 5 日 下午 4:07 
When I said that you knew I meant just that, that it was con purpose and not my style of map, forma example y like playing football with knife from goal to goal. Again not that this us a bad thing, just not my type
RedDragonKnight  [作者] 2016 年 2 月 5 日 下午 3:53 
@honzo I would suggest taking a look at some of the source maps I remade/ported over to cs:go (such as syntax or prisonbreak). The maps I make from scratch are generally larger and were made for a jail server with a different atmosphere compared to other jail servers.
Honzo 2016 年 2 月 5 日 上午 7:43 
Nice idea, but this map is simply too big, you have to waste a lot of time to get anywhere and the sewers are simply absurdly big. However the author knows, that is why it has 11min as default
LuciferArise 2015 年 12 月 14 日 上午 1:28 
terrible... this map will never see the light of combat, or simple recognition from GO players XD
xxxKRЫSЮKxxx 2015 年 10 月 27 日 上午 10:39 
nise map - big location and good texture (RUS)
RedDragonKnight  [作者] 2015 年 9 月 16 日 下午 3:20 
updated to fix problems caused by the cs:go update and to add in some of the suggestions.
IDonWachDora 2015 年 9 月 12 日 下午 5:20 
Few Reccomendations:

*Moat edges around castle and outdoor climb should be more round and natural like the frogger edges, hard edges are less realistic. http://prntscr.com/8foi6x
*Map would absolutely benefit from more foilage (trees and bushes). There should be more stone path leading to maze and frogger. (add the foilage around these
paths to make a canopy effect, would have cool shadow effects and promote rebelling areas) http://prntscr.com/8foixe
*Remove shot for shot and replace it for a village home.