Cities: Skylines

Cities: Skylines

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Variable Props - RL1_1x1 Filler
   
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628.171 KB
2015 年 8 月 22 日 上午 10:34
2015 年 10 月 31 日 上午 7:57
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Variable Props - RL1_1x1 Filler

在 Hawk Tuah 的 2 个合集中
Residential Low Level 1 Growables
21 件物品
Variable Props - Filler Lots
10 件物品
描述
12 Tris / 0.6 MB - Custom asset with no 3D Model

Source Collection:
Better Residential Growables (Low Density, Level 1)

Filler lots grow as a standard building, however, there is no building. Instead you will get empty space filled with a variety of props and trees. This adds a bit more variety to your city. The filler lots in this collection use up to 50 props and trees. Each time the filler lot grows, approximately 5-10 of these props/trees will randomly grow, creating a unique look each time. Since this lot thinks it's a residential lot, you will get residents living at the lot. Just imagine they really live at the house next door.

Props Required
Many of the props used with this asset are from the default library of props. However, I am also using props from the Common Props and Trees Collection and it is recommended that you subscribe to all the props in this collection. If you don't subscribe to this collection, it will still work, but there will be a few props/trees missing.

Check out the More Better Buildings Collection collection for more assets such as this.
4 条留言
Hawk Tuah  [作者] 2015 年 8 月 22 日 上午 11:23 
Not sure about that. Sort of an experiment and I've only used it for a short time. Let me know if any issues.
Uber-n00bie 2015 年 8 月 22 日 上午 11:12 
Ah. Guess that means you'll see cims hanging out here a lot since there is no building to go into. Interesting.
Hawk Tuah  [作者] 2015 年 8 月 22 日 上午 11:09 
Actually, the lot thinks it's a home, so sims will live there. You just won't see any buildings. Just think of it as the sims are really living in the house adjacent to the vacant lot.
Uber-n00bie 2015 年 8 月 22 日 上午 11:07 
I had no idea residential buildings could spawn that no cims will ever "move into" -- at least that is my impression from the description.

Love the concept of something like this, for both aesthetics and realism-sake. Thanks!