Cities: Skylines

Cities: Skylines

219 个评价
"The Zipper" 4x4 Level 2 Growable Office
   
奖励
收藏
已收藏
取消收藏
Assets: Building, Office
文件大小
发表于
更新日期
2.710 MB
2015 年 8 月 11 日 上午 5:04
2015 年 9 月 26 日 上午 4:32
3 项改动说明 ( 查看 )

订阅以下载
"The Zipper" 4x4 Level 2 Growable Office

描述
The Zipper is a custom building made with 3DS Max and GIMP

It's a 4x4 level 2 growable office with color variations and vanilla props.

Main Model:
1964 tris and 1024x1024 textures

LoD Model:
100 tris and 128x128 textures

Feedback and bug reports are most welcome.

Hope you enjoy! Thanks!

EDIT: Updated with night time lighting. Please inform me if you encounter any bugs or problems with the asset.

Thanks again for subscribing!
10 条留言
Tsundere Senpai 2018 年 2 月 9 日 下午 7:08 
How do you make good LODs
Cizzu 2017 年 10 月 19 日 下午 3:02 
very nice! Thanks!

Vellis 2016 年 1 月 19 日 上午 5:15 
so cool tho
Darth Modus - God of Richards 2015 年 10 月 4 日 上午 2:35 
Please do more amazing assets. :)
Gula 2015 年 8 月 17 日 下午 5:58 
Lookin good! Thank you!
raulfpp 2015 年 8 月 15 日 下午 8:47 
nice
beowulfxph  [作者] 2015 年 8 月 13 日 上午 5:24 
@BLAde

When using 3ds max, I just made sure that the model is properly aligned with the axes, and ideally located in the center of the x and y plane (0,0). The rotation and scale can be adjusted in-game once you've exported your model, or you could adjust them in 3ds max via the heirarchy tab (fixing the pivot) and setting your unit scale to 1 unit = 0.001 meters. Hope that helps.

Thanks Americananomaly and tony_r for subscribing too :)
BLÀde 2015 年 8 月 12 日 下午 10:04 
how did you make this with 3d max? how did you figure out where to place the building etc so it imports correctly into the game?
Oleander 2015 年 8 月 11 日 上午 10:30 
Awesome work!
tony_r_68 (Zed68) 2015 年 8 月 11 日 上午 8:01 
looks very nice !!! Thanks ^^