Portal 2
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Steady Line
   
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2015 年 8 月 9 日 上午 8:35
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Steady Line

在 srs bsnss 的 1 个合集中
Srs Bsnss' Hammer Maps
17 件物品
描述
I'm not dead!

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Thanks to josepezdj for the button skins.

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I hadn't released anything for a while so I decided I'd better put something out just to make sure people know I still exist :P

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Remember our motto: There's a hole in the sky...
27 条留言
hub 2020 年 5 月 22 日 上午 7:15 
Is this https://youtu.be/tSxVDsDIN3I an intended solution?
zeo1337 2019 年 2 月 21 日 下午 12:52 
Thought I had cheated. The method was really easy with this setup. But still felt unintended
nock 2018 年 5 月 1 日 上午 8:14 
Thanks for the maps, we made it! I'm a little unsure about this one because of the solution, but I don't want that to sour what I've seen from your hammer maps from start to finish. Thanks a lot :)

Blind Run: https://youtu.be/Qi5UTOl7S-E
DarkCloud 2018 年 1 月 18 日 上午 6:40 
Found an unintended solution. With this setup (cube shown in needed position and angle) grab the cube, hold it into the laser, jump, throw the cube into the air, turn right, place portal near exit while the fizzler is briefly deactivated. It's a little tricky but suprisingly not THAT hard to perform.
bullfrog 2017 年 8 月 30 日 上午 1:47 
I think this is the first puzzle I’ve come across where ‘that trick’, i.e. holding the laser cube and keeping the laser on the catcher while gradually walking through the deactivated fizzler, is the intended solution as opposed to an exploit. So thumbs up for that I suppose. Went back and found the Easter egg :)
Master.AKA 2017 年 8 月 19 日 上午 11:26 
One of The best maps ever! : )) :steamhappy:
Chron 2017 年 7 月 17 日 下午 9:48 
Great puzzle, great map design! I was stumped by this for a few minutes and then it hit me. The solution is somewhat similar to my Lazer Fizzle map.
Rector 2017 年 2 月 1 日 上午 1:24 
I played this over a year ago but I couldn't solve it - now that I've seen that manuever, (and looked at the title again) I managed to figure it out. Not a fan of it, but I still gotta give you props for the amazing Hammer work and the easter egg. Thumbs up! :p2cube:
Petutski 2017 年 1 月 29 日 下午 11:23 
I agree that this kind of map is not my favorite. Still fun to actually figure it out. Thanks for your work!
VRerse 2016 年 6 月 10 日 下午 1:21 
I think there's a possible solution without using aiming the target all the time; actually you could hold up the cube with a little angle inside the portal on the high wall and let it sticking out from the exiting portal behind you to shoot on the target.