Invisible, Inc.

Invisible, Inc.

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[MOD] Nanobot Injector
   
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2015 年 8 月 5 日 下午 9:30
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[MOD] Nanobot Injector

描述
THIS MOD REQUIRES HAVING INSTALLED THE MOD LOADER FIRST.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=492172658

This mod adds a paralyzer that consumes 1 PWR per use, +1 KO, TAGs the target with no cooldown.

This item is only obtainable via Security Dispatch Mission.

Credit to sclark39 for the Modloader and giving me a hand with the porting.
10 条留言
Hotklou 2019 年 2 月 24 日 下午 1:45 
I mean, if it causes 1 KO on a downed target, it wouldn't really be more effective on an enemy that's awake. But it would be cool to be able to use it on an awake enemy to KO them for 1 turn and leave a TAG.
Hotklou 2019 年 2 月 18 日 下午 2:45 
Well I say make it able to be used on a Non-KOd target, but it still only gives you 1 KO.
Aloysius 2015 年 11 月 17 日 下午 7:20 
does it have a cool little info like other paralisers
All Thriller No Philler 2015 年 11 月 16 日 下午 3:52 
Would be neat if you could use this on a Non-KOd target to KO for 2 rounds and it'd count as an attack, and have it work regularly on KOd targets.
Soldatesque 2015 年 10 月 25 日 上午 6:13 
New modded items are a cool concept though. Things really end up stacked against you in the late game. Buster chips and Anti armor weps are virtually useless now since guys have like 7-9 armor at the start and I get hit with Daemons that load the hacking protection on devices upwards of 20. Need some beefier gear.
Soldatesque 2015 年 10 月 25 日 上午 6:13 
Yeah im not getting the OP thing. Tagging is great ... but having to KO the guy first takes away from it. Comparatively, the tagging pistol does it without raising the alarm ... and does it for 1 pwr/no cooldown ... and does it remotely even. If anything it's underpowered as far as im concerned. Ive been doing endless mode for some time and I dont think theres room in any of my 4 characters inventories to put something like that. Everything else they have is far too valuable.

The Pwr cost > KO +1 isnt much either. You couldnt concievably bounce back and forth between two KO'ed bodies and perpetually increase the KO cuz one would decrease each turn. Its as efficient as dragging a KO body over a KO body.
[KR] ik1ne  [作者] 2015 年 8 月 14 日 下午 11:15 
// Cameron the Sloth
Well... maybe. This item is demonstration of how to add custom item, so I didn't balance it well.
Anyways, Paralyzer 3 adds 4 KO, and this requires 4 PWR to do that. I don't think it's overpowered compared to another tier 3 items.
However, if you want you can modify this mod's item - just find "invisibleinc folder > mods > workshop-494882687 > main.lua" and modify line 41's "pwrCost = 1".
[KR] ik1ne  [作者] 2015 年 8 月 14 日 下午 11:04 
// Entreri
You can't buy it from nanofab. The only source is Security Dispatch.
Cass 2015 年 8 月 14 日 下午 1:31 
Bit OP - make it 2 PWR.
MeanDream 2015 年 8 月 14 日 上午 9:59 
What's the credit cost? Seems like something that should be extremely expensive considering the combination of low cost of power and the fact that it tags it's target.