安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Just to be sure, you're running the game from the legacy branch as outlined in the description, right?
If that's not helping, check that the file at this location: `{Steam installation path}\steamapps\common\The Talos Principle\Temp\SteamWorkshop\ContentPath_257510.txt`
Contains this line: "${Steam installation path}/steamapps/workshop/content/257510"
If that still doesn't help, here's a rather drastic option you could take:
- Navigate to this folder: `{Steam installation path}\steamapps\workshop\content\257510\484930087`
- You'll find a .bin file here. Copy it to: `{Steam installation folder}\steamapps\common\The Talos Principle\Content\Talos`
- Rename the file to give it the ".gro" extension instead of ".bin".
- Now you can start the game in the moddable mode and the campaign should appear.
I'm not sure if this is the most efficient means to do it, but at the very least the second option should work.