Distance
3,690 个评价
Digital
   
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Difficulty: Expert
Mode: Sprint
标签: level
文件大小
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2.253 MB
2015 年 7 月 17 日 下午 4:39
2018 年 9 月 18 日 下午 2:40
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Digital

在 ash 的 1 个合集中
Ash's Workshop Picks
30 件物品
描述
A playground of bits and bytes.

Digital is a fast-paced track that features polished and challenging gameplay, a variety of track transitions and obstacles, and a new and unique visual style. Race past alien buildings and towers as you enjoy the flow and challenge of Digital.
20 条留言
FlangEG 2020 年 3 月 4 日 上午 7:41 
Werewolf8_8, I understand the frustration so much that I decided to work on a collection that has advance, expert, and nightmare tracks but all were released as casual or normal.
Werewolf8_8 2020 年 3 月 4 日 上午 6:04 
This track is very good, I just had to wade through 20 other tracks that somehow got a 5 star rating also, but were complete s***

So this track was a breath of fresh air as well as being really solid and fun.
FlangEG 2019 年 12 月 13 日 下午 3:44 
Doesn't your description define the entire game?
5el. 2017 年 1 月 16 日 上午 7:11 
First community map I played. It saved me from having to refund this game. I'd say that anyone comin' to Distance directly from NR should start the game with this level (obviously after learning about the 'Grip' feature though)
A Cat Named Zen 2016 年 12 月 16 日 下午 6:34 
This level taught me so much; how to use my car as a rocket on those octagon platforms, how to spin my car just fast enough to make that transfer and how to shave. I really had some life lessons on this one, fantastic track!
Darkreaver1980 2016 年 3 月 29 日 下午 1:38 
way to hard to race it for fun
〘FIRE〙ファイアさん 2016 年 2 月 27 日 下午 1:25 
Extremely good level. the flow is excellent... Except for the hexagon jumps midway. They arn't well signposted enough, and the angle of the turns between each jump are just a little too much.

You have to boost over the jump, cut engines when you land and instantly correct course before boost jumping to the next.

Compared to the rest of the level, this section represents a rather large difficulty spike that could use some smoothing I feel.

A straighter path through the jumps would make this section feel less out of place in regards to dfficulty.

Otherwise I felt the rest of the track was excellently designed and extremely fun to play. Good job!
primoaprile1982 2016 年 1 月 6 日 上午 1:26 
lol, obstacle IN A WALL RIDE!? then exagon jump?! blind reverse long jump connection!? i call this splndid track TROLLTRON!! :steamhappy:
TheNoteBlock 2015 年 12 月 6 日 上午 3:19 
I cannot rate this one highly enough, easily the best community level I've played so far!
Jarminx 2015 年 9 月 30 日 下午 9:34 
Would love to know why the fk you barely touch the edge of the first jump and you insta-explode.. -_-