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Tonajima
   
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Asset Type: Map
文件大小
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12.898 MB
2015 年 7 月 16 日 下午 4:08
2015 年 7 月 31 日 下午 6:36
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Tonajima

描述
Welcome to the land of the rising sun!

This outposted Island to the east is an easy place to settle. The cresent mountainside gave this large open cove protection from the elements, and a secluded view of the ocean for the entire region. Hidden lore of lake monsters and its gelogical cove made it a popular spot for road-coming tourists.

All is not well in this alcove though. When the news from Canada came in from the east, it wouldn't be long till the unfortunate few by the beach would be the first to find their sun-bath turn into a blood bath.

The National Defence Force was first to respond, and the first to retreat- blocking up the tunnels to the other parts of the island in an attempt to quarentine the issue leaving those in the cove locked in by the sea.
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Map Difficulty: Very Easy

Size: Large

Features:
-1 Large City
-2 Small Towns
-Long Stretches of Forrest
-One detached Island
-Oil Rig
-Multiple bosses
25 条留言
Mordecai Sanders Junior 2016 年 2 月 7 日 下午 9:08 
I approve
the TEXAN TANK 2016 年 2 月 3 日 下午 3:50 
and so detailed
the TEXAN TANK 2016 年 2 月 3 日 下午 3:50 
♥♥♥♥♥♥♥ amazing not just amazing but ♥♥♥♥♥♥♥ amazing
Enclavefan8 2015 年 9 月 22 日 下午 3:18 
survivng the apoc is pretty good im a pro survivor
freakster with no name 2015 年 9 月 9 日 上午 1:46 
hi canada hows suriviving the zombie apcocalyspe?
Kwynn 2015 年 8 月 30 日 下午 2:40 
Is this a real city?
Kwynn 2015 年 8 月 30 日 下午 2:40 
Can we get temples and stuff?
SタレTVENDOR 2015 年 8 月 12 日 下午 8:15 
your maps are my favorite on the workshop so far!
Furrycon Vietnam  [作者] 2015 年 7 月 28 日 上午 10:32 
@__

Litterelly just double-up on areas. Since the zombie spawn rate is apperently >%50 per spawn, just add more spawns. There is of course the possibility that none'll spawn because of all of them or none of them spawning all at once- but that adds a level of variablity.
< blank > 2015 年 7 月 28 日 上午 9:26 
Excellent map! Though I think ya went over the detail budget here and there - especially in the cities - poly count gets insane. I have no idea how you managed to get so many zombs to spawn though. I gotta crack it open and check that out. I can't get more than a handful to spawn at a time in my maps.