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OK, I didn't see all your messages!
Storm and Purge are fixed facing weapons
The imperium is in the MOAR DAKKA phylosophy, and the I'M FAR AWAY one too. It's the laser strong point. Laser at close range tend to be useless cause of their turn rate.
;p
I like this faction but they could use an engine speed buff. The speed loss isn't worth the damage the endgame weapons put out. Also it's so rare that the lasers actually hit for full damage, so the damage values are somewhat wrong anyways.
With all that said, I'm a masochist so this gets 10/10. Definitely had to theorycraft a number of times to get the playstyle I wanted (faster ships!!!! :P)
(2/2)
They crawl around
Anything near them gets destroyed
Their crys that can be heard from a distance fade rather quickly
They're squishy
They can throw a tantrum and launch something but it usually misses
I made a faction that completely reks this one... they're not overpowered but because they are fast this faction can never put the damage down. Also anything with decent 'good against stationary targets' weapons completely owns this faction unless you have a fleet... and even then.
I just so happened to lose connectino last night and had to face my own fleets as agents with this mod and it was a nightmare.... my sentinel fleet fkd me sideways for a good half hour (nukes... nukes everywhere, not to mention melee and high speed).
(1/2)