Portal 2
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Military Androids 1: Wheatley Tower (Coop)
   
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19.557 MB
2015 年 7 月 8 日 下午 8:27
2015 年 8 月 16 日 上午 5:32
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Military Androids 1: Wheatley Tower (Coop)

在 bonesiii 的 1 个合集中
Military Androids (Cooperative)
11 件物品
描述
BEGIN TRANSCRIPT [voice identified: 'Wheatley']:

Hello, microphone... thing! And... various... listeners in the FUTURE! So while I was watching the old footage of... [garbled] ... former project I found for live fire testing with military androids. I've revived the project... [garbled] ...multi-tasking... [sped up too fast to transcribe] ...So, introducing... WHEATLEY TOWER!!!

Maybe someday they'll actually build it UP THERE... somewhere... maybe in my native land! Well, I'm not actually... native... of course. Anyway, for now I figured I might as well put the prototype to good use and... [garbled] ...use the lasers... [garbled] ...just MARCH on up there and... [sped up]

...so THEN I found a whole manual about sound construction! Skimmed it. Did learn something, if a bit late! Supports. Best used ON ALL SIDES.

Hm....

I'm sure it'll be fine. It'll be... [recording cuts off]
5 条留言
vtipoman 2017 年 4 月 27 日 上午 10:44 
Contains several spots you can get stuck at, most notably the floor with the second pair of cubes (when you press the button, the field bellow the pair gets activated, destroying it. Doing so also re-activates the laser wall however (because of the cubes despawning), meaning that if you die/leave the spot you'll end up without the second pair and with exactly no way to get it (god bless noclip)

Going to the start of the map and back is also a pain

Otherwise a good map, really liked it. Wonder what the rest of the collection's like.
bonesiii  [作者] 2015 年 8 月 16 日 上午 5:36 
Cyber, auto-aimed redirection cubes can't have droppers, but I did redesign the level to imitate the effect. It puts the map at the item limit and I had to remove some turrets from the top (interior) floor, but the gameplay there is still essentially the same, so yeah.

Spaceminnow, yes, that panel opens while all four weight buttons on that floor are pressed. At that point you have four cubes available (or three and one player if you like) to let one player past the panel. Use portals to solve the rest (just make sure one player keeps the portal connection to the laser).

Luislo, what's without final what?
Spaceminnow 2015 年 8 月 10 日 下午 7:40 
We tried many combinations and looked for other buttons to open the next panel. It did not open for us. We even tried momentum jumping to get to the next level. Can you verfy if the connections work to open the panel? http://images.akamai.steamusercontent.com/ugc/437200103298075097/B59BC7FCC37510430744B9DA0BD54EAB3BCD905F/
CyberG4 2015 年 8 月 3 日 下午 7:21 
Make boxes on upper floor replenish. One vanished and made it difficult to finish, if the other vanished would have to start over
Luislo 2015 年 8 月 1 日 下午 4:04 
Without final?