Total War: ATTILA

Total War: ATTILA

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FFmod Reduced Friendly Fire
   
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标签: mod, Battle
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138.623 KB
2015 年 6 月 30 日 上午 5:08
2018 年 5 月 21 日 上午 11:12
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FFmod Reduced Friendly Fire

描述
This mod just increases the area in which the ranged units decide if there is a friendly near their target or not. It's still not perfect but the balance between the ration of FF kills you have is much smaller than the penalty for not shooting at the enemy in fear of friendly casualties.
In vanilla especially Javelins or throwing axes are just team killer weapons. With this they work just fine.

Here is a stricter version of my FFmod for anyone who likes their unit even more careful where they shoot:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=473200210 (only activate one of the 2 mods at the time)

28 条留言
oNe & oNLy Rammstein  [作者] 9 月 29 日 上午 6:37 
@Solon why fix or updated it works perfectly with the last update. But maybe ill tweak it a bit more, I have the time right now
Charles 2023 年 7 月 8 日 上午 1:57 
I don't know how you came up with your numbers for this mod, but it works perfectly. Now the only thing I have to worry about is those darn arrow towers.
Solon 2020 年 9 月 28 日 上午 4:16 
Will you please update this mod?

"FFmod Totally Reduced Friendly"

Thank you!
oNe & oNLy Rammstein  [作者] 2020 年 3 月 4 日 上午 7:10 
@TorquevonThorne
Interesting point, I never tried with siege weapons since I use them only manually and than hold fire. In theory it should work for them as well, but I cannot guarantee that they won’t cause friendly fire to some degree.
TorquevonThorne 2020 年 3 月 4 日 上午 6:03 
I find the biggest problem are not throwing weapons, but the small onagers. Hope this will solve the issue
Max Pafco 2018 年 7 月 26 日 下午 6:37 
Thank you for this mod. Have had no issues and friendly fire is actually reasonable now.
oNe & oNLy Rammstein  [作者] 2018 年 2 月 22 日 上午 8:06 
@Fizzet713
I don't have 1295 medieval installed but it should work with any mod that doesn’t change this behavior. And if a mod does that than the fix the friendly fire mechanic so it should be fine either way, no crashes should occur with my mod as well, it's very small.


@kAs3
sorry I won't mod anything new at the moment, but in Rome 2 it's not so bad as in Attila it think
Fizzet 2018 年 2 月 17 日 上午 4:46 
does it work with 1295 medieval mod ???
Kase 2017 年 10 月 13 日 上午 3:00 
PLEASE port this mod to Rome 2
Axeface 2016 年 8 月 14 日 下午 4:03 
Thanks for the explanation!