Star Ruler 2

Star Ruler 2

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Large Game Customizations
   
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2015 年 6 月 25 日 下午 10:06
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Large Game Customizations

描述
This is a series of customizations that I'm making to make large-game (>150 systems) maps more interesting. I've been using it with the second-most difficult AI.

Artifacts PlanetGenerator and StellarGenerator are a bit more frequent.
Floating Continents can now be added multiple times.
Giga & Tera Cities Added. Bigger, more expensive, take longer to build, but are still better overall. Also slightly increase pop cap.
Research goes a bit further.
Protoplanets can be morphed into a LVL 3 resourse.
More resourse types can be terraformed, but the higher level ones are *quite* expensive. Lvl 3's are 20-40 million, and the scalables start are 80.

Further work that I want to do:
Make an artifact that will capture an owned resourse asteroid, and add it as a moon to a planet.
----Currently, I can add a moon to a planet, but it won't let you build a moon base.

Allow merging of multiple floating continents.
----Requires me to make and implement a script that will give a count for the number of a particular status that is on a planet.

Make adding multiple floating continents cost exponentially more energy.
----Again, scripting.

Other Stuff, like more buildings, maybe.
Fix stuff like Forges being built on floating continents having non-intuitive behaviour.
Allow construction of floating continents/moons for ore, at a higher price than an artificial planet.

Most of the rest involves editing scripts/*.as files, and I'm still working through this.

Feel free to take any/everything that you'd like from my mod, I don't really care. Heh.
Working as of 25/6/2015
热门讨论 查看全部(1)
2
2016 年 8 月 26 日 上午 8:58
Example Moon-Adding Ability
Dalo Lorn
10 条留言
That One Strange Fellow 2016 年 11 月 27 日 下午 5:19 
May I update your mod and add a few features to it?
dada11dada22 2016 年 5 月 26 日 下午 1:27 
Yes update We wants moarrrrr
Kraken1122 2016 年 5 月 25 日 下午 11:57 
you think you could update this modd to make it work again? :)
Radioactive 2015 年 8 月 27 日 下午 6:10 
I like the mod so far. Thanks!
hmotak 2015 年 7 月 27 日 下午 3:23 
Hi is it possible to download this mod somewhere? I have a copy of this game from GOG, so I cannot use workshop here for getting it...thnx
Aroth 2015 年 7 月 26 日 下午 6:02 
Awesome changes for late game on big systems, I am looking forward to those combined floating continents!
Mavzor 2015 年 7 月 25 日 上午 4:56 
Thumbs up, have played a bit of it.
Stable, good addons, generally ace!
Mavzor 2015 年 6 月 29 日 下午 9:31 
looks interesting, I'll give it a go. Thanks dalo.
Dalo Lorn 2015 年 6 月 26 日 上午 3:14 
Well, that didn't quite turn out to be as simple as I planned when I wrote this. I wound up implementing the whole ability instead of writing a simple hook. :o
Dalo Lorn 2015 年 6 月 26 日 上午 2:39 
Based on the fact that you claim you can add a moon without being able to use it, I will assume you are under the impression that the 'Moon' status is relevant to your efforts. It is not - you must make a hook (a script, as you put it - located in scripts/definitions) which calls the Planet::addMoon function. I'll post a super-simple example of an AbilityHook implementing this function in the mod's Discussions section.