Distance
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Cascading Jumps - Morning Competition 2
   
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Difficulty: Advanced
Mode: Sprint
文件大小
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545.966 KB
2015 年 6 月 23 日 上午 3:03
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Cascading Jumps - Morning Competition 2

描述
This city loves morning competitions and it's organized you a new stage that will put your jumping talent to the harsh test.
Difficulty : Advanced
Game mode : Sprint - Speed And Style
Boost : Yes
Jump : Yes
Fly : No
Rotate : Yes
10 条留言
Sidewinder Fang 2019 年 11 月 17 日 上午 7:20 
Having droppers dropping on walls while you're blinding the player with light rays is a really bad idea.
Spaghettacus 2016 年 6 月 27 日 上午 10:35 
Just really bad.
Irri 2015 年 10 月 16 日 下午 4:42 
Fun to race in, even after several runs.
Boring Aesthetic.
Very fun and unique obstacles.
Jarminx 2015 年 8 月 19 日 上午 5:39 
Featured here! https://youtu.be/9qkmPG0sZ4Y -- Gamers BPS will be featuring your track also on our Facebook community and Twitter feed! ;)
Jarminx 2015 年 8 月 2 日 下午 9:51 
Wwwwooooww... You know how many times I blew up??? ROFL :p Wild ride!
Guizmodo  [作者] 2015 年 6 月 26 日 下午 11:38 
Thank's for your great comment Øḡrè 1 Θḡrè 2 . The effect of the sun is fully intended. I used 3 point of LightRay to do that. :ilike:
IUSTINUS 2015 年 6 月 26 日 上午 7:14 
This track has some really unique parts. And I dont know if you did this on purpose, but the use of lighting is amazing. Theres one particular part in the beginning where you start to turn sideways and the sun beams in front of you.

Great Job
Guizmodo  [作者] 2015 年 6 月 24 日 下午 11:15 
Some people don't know it, you can take my ideas and improve them. It does not bother me. On the contrary, I would be happy that my ideas help you.

--[FR]--
Certaines personnes ne le savent pas, vous pouvez reprendre mes idées et les améliorer. Cela ne me dérange pas. Bien au contraire, je serai ravi que mes idées vous aident.
Guizmodo  [作者] 2015 年 6 月 24 日 下午 11:07 
Thank's for having me sharing your impressions experienced in this level Omolog . Indeed the sound of saws is a little annoying because it is to the fact that each saw playing its sound and the volume of each of these sounds is added. I know that in Unity 5 there is a multi-track controller to manage all the sounds in an environment, but I don't know if programmers of "Distance" can be integrated it in the track editor. This would control the sound of each objects when they're grouped.

I am delighted that this level may please thee. I wish you a good game :ilike:
Host 2015 年 6 月 24 日 下午 9:45 
A lot of interesting ideas in this level: the sideways-moving saws; the roller-like saws; the ancient road "steps"; the checkpoints on the sideways tracks; the construction when you come out of the first teleporter. All cool things I've never seen before! The saws were a little bit annoying, though.

I like this track much more than Morning Competition 1.