Portal 2
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HEXAGON 3 (v1.1)
   
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11.277 MB
2015 年 6 月 21 日 上午 10:15
2015 年 6 月 25 日 上午 9:54
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HEXAGON 3 (v1.1)

描述
Hexagon is a series of tests using laser as their primary testing element. The tests are made of hexagonal rooms linked together and add an extra challenge into the puzzle by mirroring the test on the ceiling.
12 条留言
Dark Rozen 9 月 16 日 下午 4:33 
very cool map.
DЯ. FADEwhoЯe 2019 年 9 月 28 日 下午 3:22 
sweeeeeeeeeeeeet puzzle! Please make more...

:steamhappy:
zeo1337 2019 年 2 月 1 日 下午 3:25 
Yus I trapped myself :D
Turrets Turret 2015 年 8 月 9 日 上午 11:19 
good puzzle!
The Sojourner 2015 年 6 月 30 日 下午 9:44 
One thing I forgot to mention (probably because it's so unusual among Hammer-made workshop maps): at some point in your map, the player may begin to get trapped and activate the "trapped" state when they aren't actually trapped — they still have a portal to the laser plus a redirection cube (or something like that), which they can use to get out.
Mowsferatu TTV 2015 年 6 月 30 日 上午 6:52 
This probably took me a good hour of figuring it out. Good job.
Portalnerd  [作者] 2015 年 6 月 28 日 上午 7:39 
Yes it uses worldportals. I couldn't find anyother way to get that effect. Unfortunately the worldportals can be glitchy with the visleafs as you could probably tell from playing the map.
automorphism111 2015 年 6 月 28 日 上午 6:58 
Nice worldportal trickery :P (At least it looks to be)
The Sojourner 2015 年 6 月 24 日 下午 7:03 
Ah. I wonder if the same is true of some other good mappers like Skyferret....
Portalnerd  [作者] 2015 年 6 月 24 日 下午 5:05 
It might take a bit longer to update than I originally thought. I think I found the problem but my computer requires mainatence first.