Tabletop Simulator

Tabletop Simulator

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24 Card Buck Euchre
   
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Game Category: Card Games
Number of Players: 3
文件大小
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2.520 KB
2015 年 6 月 9 日 上午 9:38
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24 Card Buck Euchre

描述
3 player variant of Euchre with A-09 cards.
In Buck Euchre each player starts at 15 points and the goal is to reach 0.

Differences:
24 card deck

RULES
Shuffle and deal 5 cards to each player, then turn up the top card.

1. If it is a club then clubs are trump and the two players who didn't deal must stay in and try to get at least one trick. The dealer must pick up the club, discard a card, and try to get two tricks.

2. If it is not a club, the player to the left of the dealer can choose to pass the trump or make that suit trump. If the player to the left of the dealer chooses to pass, the player to the right of the dealer can choose to make that suit trump or to pass. If the player to the right of the dealer chooses to pass, the dealer can choose to make that suit trump or to pass.

If anyone chooses the suit card as trump the dealer gets to pick up the turned up card, put it in his hand, and discard another card.

If all three players pass the turned up card, then the dealer must turn over that card. The suit on this card can not be named as trump for the rest of the hand.

The player to the left of the dealer can then name a different suit than the turned down card suit as trump or pass. If this player chooses to pass, then the player to the right can name another suit as trump or pass. If this player chooses to pass, then the dealer can name another suit as trump or pass. If all three players pass, then the player to the left of the dealer becomes the dealer for the next hand.

Whoever chose the trump must stay in and try to take 3 tricks. Before play begins the other two players may then fold their hand, or they can choose to stay in and play. Every player who chose to stay in must try to take at least 1 trick.

At the end of each hand the player to the left of the dealer becomes the new dealer for the next hand.

Once a player's score reaches 5 points or lower, they can not fold. They must stay in until they get to zero points and win, or until they get euchred and go above 5 points (see scoring).

Scoring

Subtract one point for every trick taken, and add 5 points to anyone's score that chose to stay in (or had to stay in because a club was turned up) but did not take a trick. First player to get to zero wins
1 条留言
rpryke  [作者] 2015 年 6 月 9 日 上午 9:58 
Supposed to say A-9 cards, but the workshop edit feature isn't working today.