Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

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SR Unlimited
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21.801 MB
2015 年 6 月 1 日 下午 1:34
2024 年 7 月 10 日 上午 9:04
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SR Unlimited

描述
SR-Unlimited 2024G10
We designed SR-Unlimited to be more than a simple campaign; it's the world of Shadowrun.

This UGC is not "finished," The current story is incomplete, and the world is not wholly "fleshed out." This UGC is playable but is under development. This game will probably never be "done" as we occasionally expand it, so don't be afraid to jump in now.

Give this UGC remember a thumbs up if you like it! If you have any ideas or would like to lend a hand, look at the discussions below, and you should be able to figure it out. ENJOY!

Special Thanks to the developers who help bring Shadowrun Unlimited to life:
Tracker- for the "Street Samurai's Catalogue"
backburnercomics- for "Memphis Motors"
Mad Hatter- for the "Nature Pack"
Asmodean13- the "Arbor's Embrace story"
Mizaroth for all his amazing map building.
Yusukitty for filling out the end.

Link to GitHub project page
* https://github.com/JamesB192/Shadowrun-Unlimited-rip

Links to sites:
* https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=453526979
* https://www.nexusmods.com/shadowrundragonfall/mods/23

Steam workshop downloaders should work with the former URL.
热门讨论 查看全部(49)
84
2024 年 11 月 17 日 下午 2:42
置顶: Bugs in latest 4
JamesB192
49
2024 年 7 月 6 日 下午 12:29
dev blog
JamesB192
23
2021 年 3 月 12 日 下午 10:32
置顶: Future possible story
Yusukitty
947 条留言
DrWilyeCoyote 9 月 5 日 上午 11:28 
@Mad Wizard sadly not afaik.
tvfossen 9 月 4 日 下午 8:10 
@jayscee

Calm down, cuck
Mad WIzard 6 月 19 日 下午 9:31 
is this still being worked on? last time i played it ran into a few bugs, but that was quite awhile ago, would hate to see this disappear
DrWilyeCoyote 4 月 13 日 下午 8:33 
@jayscee *insert copy pasted bait used to be believable line here*
Jayscee 4 月 13 日 下午 12:37 
One of the most abysmal writing I've seen. Nevermind the most vague dialogue "options" with little to no difference between them. The "story" itself? Isn't even amateur level. "Professional" runner walks up to a megacorp building, stands infront of it and proclaims loudly how he hit the place... Knowing he has heat on his tail. And we, the player, are somehow expected to act surprised at his near immediate death or feel any sympathy? How on earth is this mod rated as highly as it is?
Mr TKBear 3 月 23 日 上午 6:16 
Bug: It seems Arbor's nature based quests aren't triggering the proper mission complete triggers.
stupidstuff1984 3 月 15 日 下午 12:20 
Wychma, to get rid of the former employee, I found going to the Firing Range downtown works in removing unwanted party members. I suppose the pit in the Rat's Nest can do it too, but I haven't tested that yet.
wychma 3 月 11 日 上午 2:41 
Also another bug in Matrix. When you save your game inside a Matrix board, and then load the game, you can no longer interact with ANY of the nodes in the board. It plays the animation and sound, but the dialogue doesn't show up! You have to Jack Out and Jack In again to make things work. Fixable?
wychma 3 月 11 日 上午 2:36 
There is this game breaking bug when doing the "Recovery" mission from Vigor. When you exit the location with the former employee, she spawns outside with an extra npc. Then when you go to the docks to meet the getaway boat, the mission ends with success and you can do "job done", and the extra spawned npc leaves your party after you exit focks. BUT after that the former employee is _permanently_ stuck as your party member. Like, she follows you around everywhere. And I am sure if you redo the mission, you will get another extra former employee following you around? This is really jarring and it breaks things. Is there a way to remove the bugged npc from your party? Can this bug be fixed somehow?
Tarbal 2 月 19 日 下午 8:00 
I bet on the cultist to beat up the bum, and the game kind of crashed (locked up).