武装突袭3

武装突袭3

43 个评价
CO 11 CSAR Jolly Green 28
   
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Data Type: Scenario
Mod Type: Helicopter
Scenario Gameplay: Multiplayer, Coop
Scenario Map: Altis
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530.754 KB
2015 年 5 月 28 日 上午 10:16
2015 年 11 月 27 日 上午 12:09
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CO 11 CSAR Jolly Green 28

描述
Combat Search and Rescue, a group of a downed chopper needs to survive until another chopper finds them.

Try to evade and escape the tightening ring of enemies while trying to figure out your position to relay onto the rescue chopper.

Adjustable difficulty
Respawn: no
Minimum players: 2 (one per group)

Try it without map or compass for pure challenge and island knowledge test!


Review by clan ZSU

Group troops:
- crashed chopper crew
- no GPS's
- no knowledge of current position
- rapid ingress of hostiles onto crash site
- average mission length 5 minutes
- no respawn/revive
- no flares

CSAR chopper:
- no GPS's
- no knowledge of the crash site
- door gunners very useful for navigation/suppressive fire

Intense, frantic and immersive! Go get it now!
29 条留言
Variable 2017 年 4 月 23 日 下午 2:03 
Shuko, I suggest to limit the RPGs of CSAT to one per man, they manage to take us out most of the times once we land, and they have so many of them... Great mission!
Variable 2016 年 12 月 9 日 上午 5:44 
Shuko, we play this mission regularly on CiA coop nights, it's just awesome. One suggestion, add one more slot of an explosive expert with a handful of anti-personnel mines. Sometimes the AI gang up on us, it would be so cool to see them trigger some mines :)
kMaN 2016 年 3 月 24 日 下午 9:12 
Very fun mission. Quick with just the right amount of enemies!!
T-Rex 2016 年 3 月 24 日 下午 1:35 
nice
tutoveenee 2016 年 2 月 14 日 上午 11:57 
A los 3 segundo mision fallida. Muy bien sigue asi campeon.
shuko  [作者] 2016 年 1 月 9 日 上午 1:39 
@QniteWBush, it's listed as multiplayer coop with note "Minimum players: 2 (one per group)".
Buns 2016 年 1 月 3 日 上午 7:51 
I spawn in and 3 seconds later it says mission failed. I don't even get a chance to play the mission.
Silencer 2015 年 8 月 24 日 上午 12:43 
This is a great mission, for best immersion play with ACRE or Task Force Radio as your only means of communicating with the downed crew, makes for an intense feeling when you first pick up a faint radio signal! Well done Shuko! we'd love to see some more missions based on this idea, maybe with ground vehicles for the rescue team (you could give them a UAV to help them track down the grounded team).
shuko  [作者] 2015 年 8 月 7 日 下午 4:04 
@commanderRaky: It's a multiplayer mission, you need to have human players in both groups.
@McGregor: Thank you for the suggestion. I'll add it next time I'm messing with the mission.
Rund 2015 年 8 月 6 日 下午 2:22 
Pretty nice mission! It's so intense that it has a quite high failure ratio I think, but that is made up by the random spawns.