Black Mesa

Black Mesa

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Half-Life 1 Music
   
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58.049 MB
2015 年 5 月 15 日 下午 6:20
2016 年 12 月 3 日 下午 1:56
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Half-Life 1 Music

描述
This was my attempt at getting the in-game soundtrack to be as similar to Half-Life 1's as possible.

I made this music mod originally for the Black Mesa Mod just for myself, but with the advent of the retail version and its easy-to-use workshop, I decided to upload it here in case anyone else might want to use it.

Contains no map edits.
51 条留言
iisan7 2022 年 7 月 22 日 上午 9:20 
thebiggerboat3 2021 年 8 月 4 日 上午 3:17 
Last updated 2016? It's 2021. Does this still work?
Killphase 2021 年 6 月 25 日 上午 11:52 
so the Black Mesa soundtrack will still be able to play at some map triggers?
ReplicaObscura 2020 年 11 月 1 日 上午 9:15 
Any chance of this mod seeing an update? The beta of the difinitive version was just released recently, so maybe when that comes out would be the best time to revisit making updates to this mod?
Torbulous 2020 年 4 月 2 日 上午 11:09 
I would like to install this mod, but I think it's not updated? Is there anything I can do to get it working?
Dr. Gordon Freeman Ph.D. 2020 年 1 月 2 日 上午 9:19 
@Keltur . Black Mesa Xen is finally released into the public. Not Beta Anymore. Now you can update the rest of Half-Life 1 Music to Xen!
Squishy 2019 年 12 月 9 日 上午 9:42 
I think this broke again with the latest complete beta update. snd_restart doesn't seem to make HL1 music play. Rather the BM:S music just keeps playing.
Keltur  [作者] 2019 年 11 月 16 日 上午 11:17 
@Code-C: Aye, I can do that. I haven't looked at Black Mesa in a long time; I'm sure there's a lot of things I need to re-visit.
Dr. Gordon Freeman Ph.D. 2019 年 11 月 2 日 下午 11:13 
@Keltur . Can you add more Half-Life 1 music when Black Mesa: Xen is completely released. Xen is still in beta developement for right now because of bug & issues to the game & also earth levels like the vent, error success glitch in the pipes & the cliff level in the chapter Surface Tension.
1v4n94 2019 年 6 月 28 日 下午 11:16 
@Jetski
That's because the audio system gets restarted, aka snd_restart in the console