America's Army: Proving Grounds

America's Army: Proving Grounds

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Supremacy Final
   
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Mission Type: Activate
Team Size: BDX (6v6), FLO (12v12)
Map Status: Final
标签: ProvingGrounds
文件大小
发表于
136.265 MB
2015 年 5 月 8 日 上午 8:19
1 项改动说明 ( 查看 )

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Supremacy Final

描述
Supremacy

Map size 12vs12

Objective:Activate


Alpha team need to activate all 3 objectives in order to win round,also Alpha team will have support from the sky(Chopper)

Bravo team need to defend objectives in order to win the round...


9 条留言
RedBaron64-ITA 2016 年 7 月 2 日 上午 1:51 
M8 we miss it...Any update?
Rogo  [作者] 2015 年 11 月 7 日 上午 8:08 
i was not active on steam for some time i will do update for all my maps,for this map i will remove chopper acess and some other stuff,cut some parts in map...
RedBaron64-ITA 2015 年 11 月 4 日 上午 5:25 
M8 any update??
swiftkilla 2015 年 8 月 17 日 下午 8:35 
kool music in the vid :>
Dez 2015 年 6 月 2 日 上午 7:48 
Sup
Im FaZe Clan
Flavo 2015 年 5 月 31 日 上午 1:57 
A
Rogo  [作者] 2015 年 5 月 19 日 下午 12:12 
If i put all objectives on one side it will be boring and to much camping on defense side,other thing is that defend team almost never cross to the other side,only in case objective is not taken....

Defense team have complete power on their side thats the one reason i placed 1 objective on assault side,so they can push all 3 bridges and have chopper support in progress...

Also im here to listen suggestion about map,i will wait for final release of the game and the i will see what can i do more to improve map...
RedBaron64-ITA 2015 年 5 月 17 日 下午 3:16 
Sorry, i forgot to say that i should delete the old version because all servers have the old version.
RedBaron64-ITA 2015 年 5 月 17 日 下午 3:16 
Some suggestions:
in my opinion the map is a little too static because the objectives are not well placed. All objectives should stay in the same side of the river and i think that the map is just large and difficult not considering the mountain on defense side. I should modify the mountain to became it unplayable and move the objective down.