Source Filmmaker

Source Filmmaker

63 个评价
KF2 Ana Larive
   
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Universe: Original IP
Model
Models: Character
标签: SFM
文件大小
发表于
139.757 MB
2015 年 5 月 6 日 下午 11:04
1 项改动说明 ( 查看 )

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KF2 Ana Larive

在 Splinks 的 1 个合集中
The Killing Floor 2 Collection
36 件物品
描述
Quick Info:
  • 4 Skin Groups
  • Valvebiped Rigs
  • L4D2 Style Face Flexes
  • Original Proportions from KF2
  • BodyGrouped Cosmetics
  • Rig_Biped_Simple Compatible
  • Includes:
    splinks\KF2\characters\ana.mdl
    splinks\KF2\characters\arms_ana.mdl





Other Versions Include:



[facepunch.com]

6 条留言
PissyWilly 2018 年 3 月 27 日 上午 11:07 
The model doesn't work anymore, not on my end.
ZeMoose 2017 年 3 月 4 日 下午 8:15 
I manually rigged it using IK_Rigger which works, just for anyone else who has this issue.
ZeMoose 2017 年 3 月 4 日 下午 7:30 
Love the viewmodel (arms_ana) but when I try to attach a rig to it (any but specifically biped_simple) it gives me this error (after removing the "1" in the name due to that causing issues as well):

Traceback (most recent call last):
File "<string>", line 443, in <module>
File "<string>", line 180, in BuildRig
File "c:\program files (x86)\steam\steamapps\common\sourcefilmmaker\game\usermod\..\sdktools\python\global\lib\site-packages\sfm\sfmUtils.py", line 66, in FindFirstDag
raise errorString
TypeError: exceptions must be old-style classes or derived from BaseException, not str


Any idea on a fix that either you could patch in or I can do? Animating POV animations without a rig is tedious.
PissyWilly 2015 年 8 月 5 日 下午 4:42 
So how do I use arms? do i insert them within the ones the model has?
Addy festive-suffix 2015 年 5 月 29 日 下午 5:55 
I think I'm in love...
RIP me 2015 年 5 月 10 日 下午 10:38 
just a heads up, if you subscribe to all of your KF2 models, you get spammed with an overwriting error. They all want to replace c_arms_animations.mdl and keep asking to overwrite the previous ones.