Cities: Skylines

Cities: Skylines

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3 rails cross over point
   
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Assets: Intersection
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2015 年 5 月 5 日 上午 10:41
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3 rails cross over point

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3rails cross over point by BBB
4 条留言
kkutac 2015 年 5 月 17 日 下午 9:05 
you're welcome for feedback. hope you will re-make this with longer sides, and of course am hoping you will make an elevated version as well.
BBB  [作者] 2015 年 5 月 16 日 上午 3:39 
Thank you for your comments.
I see in game, this cross over point has dead lock. It is serious problem.
When I made it, I thought small is better in my city. but, I didn't know dead-lock problem, and I didn't understand very much train rule in this game. My image of train system was good designed "real-rails".
Your advice is very helpful to me. Thank you again.
kkutac 2015 年 5 月 11 日 下午 8:32 
I agree with PPenguin, though I think the tracks intersecting should be a bit *longer* than the length of one train. I have experienced the total train lockup he describes, and it is not fun.
Your intersection looks very nice. Could you make the intersecting sides longer? Also, can you do the same thing, but as elevated track? I use raised tracks often, and could use a well-drawn elevated intersection. Again, nice looking work.
Popsicle Penguin 2015 年 5 月 9 日 下午 2:49 
You need to make this a lot bigger, or this will cause a train jam. Trains Look ahead to only make sure they do not block the most immediate intersection, but do not make sure they have a safe stopping point that will not block any of them. Which leads to trains frequently stopping at the second of the intersections they need to go through and getting stuck on another train's tail, and if that happens on every track at once (which is a lot more probable than it sounds), everything will be permanently stopped. So you should make sure there is at least (and preferably about exactly) one train length inbetween intersections.

Good job anyway because my interchanges are not at all that straight and precise though.