Garry's Mod

Garry's Mod

1,168 个评价
Tda Chibi Luka Append (v2)
   
奖励
收藏
已收藏
取消收藏
素材类型: 插件
插件类型: 模型
插件标签: 卡通, 快乐
文件大小
发表于
更新日期
8.739 MB
2015 年 5 月 4 日 下午 8:35
2015 年 5 月 4 日 下午 8:49
2 项改动说明 ( 查看 )

订阅以下载
Tda Chibi Luka Append (v2)

描述
Tda Chibi Luka Append - Version 2

Revision 1
May 4, 2015


Credits:
  • Tda: Original model
  • Agahat: Original Luka concept, original face
  • Orahi-shiro: Original Luka concept, original face
  • Re:YaMa: Original chibi edit
  • CaptainBigButt: Porting, rigging, editing
  • Sculp: Posing (Images 1 and 2)

Get the optional features here: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=309799000

Features:
  • Jigglebones
  • Faceposing
  • Eye flexes (faceposing)
  • Polished Materials
  • First Person Arms
  • PAC Bodygroups (hair)
  • Custom Proportions / Height
56 条留言
Michael Hawk 2017 年 11 月 25 日 下午 9:02 
wee woo wee woo wee woo~
THIS IS FBI knocking the door!
landy cose22 2016 年 7 月 25 日 上午 6:17 
PLZZZZZZZZZZZZZZ MAKE MORE CHIBI'S!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
víolence 2016 年 6 月 1 日 上午 10:21 
you forgot to lower the camera from those playermodels
Beneath The Sink 2016 年 3 月 13 日 上午 11:52 
@CaptainBigButt
an attempt at making a sit animation.. the animation is actually just sitting still, no idea why why it looks like this xD
{链接已删除}
probably just not gunna use any animations and itll end up like most of the other short playermodels - sitting under seats and on the floor of the jeep Lol
CaptainBigButt  [作者] 2016 年 3 月 12 日 上午 12:55 
Shrinking the size of the models requires rescaling the models. If the pelvis, which is the central bone of the model, is left in its same place, then the feet will be floating meaning the pelvis needs to be pushed down which can interfere with custom animations. The chibi animations were rebuilt with many animations being replaced (not just the sitting animations). If you're capable of modifying a number of animations then you can obtain a set of base files from MaxofS2D, the man who worked for Facepunch at one point and set up GMod's current animations.

Doing so has allowed me to try out further methods such as adding hundreds of manual keyframes for sound nodes on the robot models. I also plan on adding many custom animations such as custom taunts like dances soon.
Beneath The Sink 2016 年 3 月 12 日 上午 12:51 
@CaptainBigButt
Can i ask you a question about proportions? I used your proportioin trick for a smaller sized playermodel, but now because its short, the model sits a bit under seats:
{链接已删除}
Is there any way to move the pelvis up just in the sitting animations? or make my own animation? like how did you make your chibi models sitting animation with her legs swinging?
sukui 2016 年 2 月 20 日 下午 11:32 
o<-<
Xenon0x9 2015 年 8 月 28 日 下午 11:12 
that ok take ur time
CaptainBigButt  [作者] 2015 年 8 月 28 日 下午 11:09 
Teto and Haku are probably the last classic versions I'll make and Gumi I'm not sure about at this very moment. The robots are the next models, but I just started college so I've been a bit busy and haven't worked in a bit.
Xenon0x9 2015 年 8 月 28 日 下午 11:02 
Gumi megpoid on ur version