饥荒联机版

饥荒联机版

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Metabolism
   
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2015 年 4 月 13 日 上午 12:15
2015 年 7 月 19 日 上午 3:02
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Metabolism

描述
Reworked mechanism of hunger and health - health is now not get primary instantly after eating food, but it is a metabolism process! (please comment)
- food is giving instantly only little of health
- for health use healing salve, etc...

Health is regenerating nonstop from eaten food, and is affected by:
- in night is regen higher
- when temperature low, regen is lower
- when stomach full, regen is higher
- when stomach almost empty (hunger), regen is lower
- when raining, regen is lower
- metabolism works faster when stomach full

And personal tweak:
- modified perish time to perish less in winter and in icebox, perish more when in ground

Planned features (please comment):
- increase little bit sanity when another player in close range (in night will ve still negative)
5 条留言
roman.fordinal  [作者] 2015 年 7 月 22 日 上午 12:18 
I have also removed other tweaks, so now it is only about changed mechanism of hunger and health
Erebos 2015 年 5 月 14 日 上午 4:13 
Definitely separate the mods. Health regen would be nice to have without the other tweaks.
kurcze_blade 2015 年 5 月 10 日 上午 1:16 
I see here two separate mods: the metabolism and the "personal tweaks". You should separate them. Create a new mod for the tweaks or better yet: modify existing mod that already tweaks various gameplay stats.
Sakunon 2015 年 5 月 6 日 上午 1:36 
Looks like the main point is, health from food is completely nerfed, but he put in a health regen system which gives better regen when your stomach is full. (is your stomach the hunger meter? in which case Wolfgang going to have problems getting HP regen)

Also those 'personal tweaks' trivialize the game so much, I don't see how they make the game more balanced.
Retrowave Enjoyer 2015 年 5 月 2 日 上午 8:10 
don't get what it actually does