Star Ruler 2

Star Ruler 2

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United Federation
   
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Content: Shipsets
Type: Mod
文件大小
发表于
13.939 MB
2015 年 4 月 14 日 上午 4:04
14 项改动说明 ( 查看 )

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United Federation

描述
Adds the base of a United Federation of Planets.

New Government Type: Federation.
New Flag: United Federation of Planets
New Shipset:Federation

Steamrunner Class Cruiser
Miranda Class Frigate
Wolf Class Frigate
Peregrine Attack Craft
Akira Class Carrier
Federation Starbase

More shiptypes will be added in the future, and the models will be periodically updated as I find the time. :)

Currently working to expand the fleet. :)
13 条留言
Owl 2016 年 8 月 12 日 上午 2:09 
The models seem a bit spazzy, A guy was working on a star trek mod but it flopped and he made his models freely available. They can be found here: http://www.moddb.com/mods/star-trek-reign-of-empires/addons/my-oldest-models

I think it could probably help with this mod
jeg623 2016 年 2 月 22 日 下午 7:55 
are you going to update the models? I'm not feeling them. To... block and squarey.:steamhappy:
Lucidnonsense 2015 年 5 月 7 日 下午 8:00 
any plans to update this to play nice with other mods?
bean  [作者] 2015 年 4 月 14 日 上午 4:01 
fixed.
Dalo Lorn 2015 年 4 月 14 日 上午 3:12 
(Continued from previous comment)

The WarpDrive trait loads 'hyperdrive' designs. The 'hyperdrive' designs use the Hyperdrive subsystem, while you unlock the WarpDrive subsystem which, while it is a renamed Hyperdrive, will still be inadequate for the task. You must make your own 'warpdrive' designs or unlock the Hyperdrive subsystem in the WarpDrive trait.

I do not believe you need the "empire_effects::" prefix when calling AddInfluenceStake() in the Federation trait. And I'm pretty much done here. :P
Dalo Lorn 2015 年 4 月 14 日 上午 3:09 
Okay. Lots of compatibility issues that will make it difficult to run this alongside other mods:

You don't need to have images/empires/backgrounds at all, flags 1 through 19 can safely be deleted (also, it would be wiser if you used a less generic name for your Federation flag, like ioaeUFP.png or something, and images/empires/portraits should also go the way of the dinosaur.

As for Time Turner's graphics problems... This is a bit chuckle-worthy, and pretty cringe-worthy at the same time. I haven't looked into models.txt yet, but your shipset's materials.txt seems to insist on using "mods/UF/data/shipsets/Federation" instead of "data/shipsets/Federation". I'm actually amazed by the fact that it didn't break on YOUR end, but it's a big no-no for the Workshop.

There's a few more things you're doing wrong, and I'll explain in the next comment.
Dalo Lorn 2015 年 4 月 13 日 下午 1:37 
Not sure why that should be the cause. I'll examine the files tomorrow morning if it's not solved by then.
bean  [作者] 2015 年 4 月 13 日 下午 1:17 
Umm.. Are you running any other mods? You may be overwriting something (though I don't know what.) I am unaware if this is an issue for anyone else.
Lucidnonsense 2015 年 4 月 13 日 上午 10:33 
These wont show up for me, the ships have no model
bean  [作者] 2015 年 4 月 12 日 上午 6:54 
Thanks again. Added a starbase. :)