武装突袭3

武装突袭3

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Kunduz, Afghanistan
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Data Type: Mod
Mod Type: Terrain
文件大小
发表于
更新日期
1.147 GB
2015 年 4 月 14 日 下午 10:31
2016 年 6 月 5 日 下午 11:49
11 项改动说明 ( 查看 )

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Kunduz, Afghanistan

描述
With over one year of work and many failed attempts I'd like to thank Bohemia Interactive, contributors and the Arma 3 terrain modding community for their part in the successful completion of Kunduz.

The goal was to create a detailed real world Afghani green-zone to help represent real world campaigns and missions undertaken in similar areas against a resurgent Taliban. I've always felt the Afghani green-zone could be done differently since the release of Arma 3. Despite the specific location of the terrain it should be appropriate for the following countries: Germany, Australia, Canada, United Kingdom, United States & some ISAF Forces.

The community we have here is truly special, as long as we continue to collaborate and pool our knowledge anything is possible! A big thank you to Bohemia Interactive too, never give up! Building a terrain for Arma let alone anything else is very difficult so be sure to support any modders you see!

History of Kunduz

The War in Afghanistan and specifically within the Kunduz Province saw German Forces fighting the Taliban for over 10 years, for more information see the links below.

http://en.wikipedia.org/wiki/Kunduz_Province
http://en.wikipedia.org/wiki/Kunduz

Technical Details

Grid size : 2048
Cell size : 2.5
Terrain size : 5120
Texture layer : 20m
Satellite image : 10240px
5 Surfaces + Normal Map
Total objects : 158,431
Development time : 1 year
Real world location : https://www.google.com.au/maps/@36.6332093,68.8721757,11855m/data=!3m1!1e3?hl=en

3 Phase Wall Destruction
Infantry or Armored breach: http://i.imgur.com/vxC40la.png
Result: http://i.imgur.com/a8l1yir.png & http://i.imgur.com/ydpIWD0.png

This can be done on all types of walls.

FOB Clearings for Construction
FOB Area 1: http://i.imgur.com/NDZSfSP.jpg
FOB Area 2: http://i.imgur.com/FHG7FXJ.jpg

You will have to construct the FOB's as i've provided the foundation, this is the best way because there are mods for it and allows custom-ability.

Secret Bunkers
http://i.imgur.com/ot8OEQJ.png
http://i.imgur.com/lm69wkR.png

4 Tunnel Systems
http://i.imgur.com/BtOYZBW.png
http://i.imgur.com/yhBaR08.png
http://i.imgur.com/S3Kexl2.png
http://i.imgur.com/6lm9Xi6.png
http://i.imgur.com/xYRzRKX.png

Tunnel Locations: http://i.imgur.com/fGi2cCl.png

Credits

Author
- James2464

Contributors
- Project Reality
- JBAD by Milkman & SmokeDog
- Afghan Lighting by Fabiano Celentano
- Northwest placement by Minimalaco
- Qalat Tower by Robster
- Wheat fields by Opteryx

Special Thanks
- Mikero Tools by Mikero
- X-Cam by Silola
- Ben Rampling

Thank you.

http://forums.bistudio.com/showthread.php?187476-Kunduz-Afghanistan-10km-v1-x
热门讨论 查看全部(5)
57
2022 年 2 月 14 日 上午 9:04
How to start Kunduz!
Half Halo
27
2023 年 9 月 19 日 上午 5:32
Kunduz Missions
Half Halo
10
2023 年 9 月 19 日 下午 4:38
Doors
Nucleak
677 条留言
jack_ryan 2024 年 11 月 7 日 下午 5:41 
can not go into buildings and alot of clitches please update and add an airport of u can thank you
jack_ryan 2024 年 10 月 23 日 下午 7:34 
udate this map pleaseeee
Skully 2024 年 10 月 22 日 上午 10:59 
where are the tunnels exactly?
Weewee of Caca 2024 年 9 月 15 日 下午 7:59 
@monster, no but, if you use i think its ACE then you can use CTRL + SPACE + Scrollwheel to open the doors. AI still isn't opening them but they can still go and walk through the doors so AI does have access to buildings as well.
MonsterM 2024 年 8 月 23 日 上午 6:23 
do the doors work now?
PrimeSuspect340R 2024 年 8 月 14 日 上午 10:56 
Can we look forward to this being ported to Arma Reforger? We need this map.
bengt_olofsson_1964 2024 年 7 月 2 日 上午 2:07 
Looks amazing! Will be playing A LOT. I will play this map as swedish army since our army were in afghanistan until 2021 and helping to fight against talibans. Pray for the 5 Swedish soldiers that died in action and for the 24 that were injured.
ЕБИТЕЛЬ 2024 年 6 月 23 日 上午 11:16 
Obama builded a famous hospital here))
Stolt 2023 年 10 月 28 日 上午 8:14 
Do I need JBad assets for this?